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                <itunes:subtitle>An actual-play tabletop RPG podcast that&#039;s held together with fantasy duct tape, cybernetic servos and the suspension of disbelief.</itunes:subtitle>
        <itunes:author>Roll Play Game Podcast</itunes:author>
        <itunes:type>episodic</itunes:type>
        <itunes:summary>An actual-play tabletop RPG podcast that&#039;s held together with fantasy duct tape, cybernetic servos and the suspension of disbelief.</itunes:summary>
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            <itunes:name>Roll Play Game Podcast</itunes:name>
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                <title>
                    <![CDATA[Storm of Whispers – Episode 18]]>
                </title>
                <pubDate>Thu, 19 Mar 2026 14:00:00 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/storm-of-whispers-episode-18</link>
                                <description>
                                            <![CDATA[<p>The crew comes face to face with the thing that tried to kill them.</p>
<p>The crew descends into the lower hold to face the Keeper of the Sun that they encountered in the caves, the entity that ultimately brought them together onto The Helvetica. Star tries to befriend the prisoner, Rise asks the hard questions, Psybin puts an end to everyone's suffering. Eve and Rise talk about the race, the dangers they face, and their reasons for continuing forward. Star gets a pep-talk from her Uncle Timber.r.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk/">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew comes face to face with the thing that tried to kill them.
The crew descends into the lower hold to face the Keeper of the Sun that they encountered in the caves, the entity that ultimately brought them together onto The Helvetica. Star tries to befriend the prisoner, Rise asks the hard questions, Psybin puts an end to everyone's suffering. Eve and Rise talk about the race, the dangers they face, and their reasons for continuing forward. Star gets a pep-talk from her Uncle Timber.r.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 18]]>
                </itunes:title>
                                    <itunes:episode>5</itunes:episode>
                                                    <itunes:season>3</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
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                    <![CDATA[<p>The crew comes face to face with the thing that tried to kill them.</p>
<p>The crew descends into the lower hold to face the Keeper of the Sun that they encountered in the caves, the entity that ultimately brought them together onto The Helvetica. Star tries to befriend the prisoner, Rise asks the hard questions, Psybin puts an end to everyone's suffering. Eve and Rise talk about the race, the dangers they face, and their reasons for continuing forward. Star gets a pep-talk from her Uncle Timber.r.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk/">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
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                    <![CDATA[The crew comes face to face with the thing that tried to kill them.
The crew descends into the lower hold to face the Keeper of the Sun that they encountered in the caves, the entity that ultimately brought them together onto The Helvetica. Star tries to befriend the prisoner, Rise asks the hard questions, Psybin puts an end to everyone's suffering. Eve and Rise talk about the race, the dangers they face, and their reasons for continuing forward. Star gets a pep-talk from her Uncle Timber.r.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:summary>
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                                                                            <itunes:duration>01:03:48</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 17]]>
                </title>
                <pubDate>Thu, 22 Jan 2026 15:59:51 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/storm-of-whispers-episode-17</link>
                                <description>
                                            <![CDATA[<p>The crew is reunited once more.</p>
<p>Rise, Luca, Psybin, and Eve come together once again after making a full recovery. A brave Star makes a stand to join the crew on their adventure to win the race and have their wishes come true. Captain Luca and his first mate Reverend Rise speak with the Captain of the Helvetica, requesting permision to speak to the prisoner on the ship, the Keeper of the Sun from their encounter in the cave.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk/">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew is reunited once more.
Rise, Luca, Psybin, and Eve come together once again after making a full recovery. A brave Star makes a stand to join the crew on their adventure to win the race and have their wishes come true. Captain Luca and his first mate Reverend Rise speak with the Captain of the Helvetica, requesting permision to speak to the prisoner on the ship, the Keeper of the Sun from their encounter in the cave.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 17]]>
                </itunes:title>
                                    <itunes:episode>4</itunes:episode>
                                                    <itunes:season>3</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew is reunited once more.</p>
<p>Rise, Luca, Psybin, and Eve come together once again after making a full recovery. A brave Star makes a stand to join the crew on their adventure to win the race and have their wishes come true. Captain Luca and his first mate Reverend Rise speak with the Captain of the Helvetica, requesting permision to speak to the prisoner on the ship, the Keeper of the Sun from their encounter in the cave.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk/">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/2334197/c1e-8nqhv73m9u1d874-6z933prqtn1m-2jzopq.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F2334197&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Fstorm-of-whispers-episode-17&amp;aw_0_azn.planguage=en-us&amp;q_co=9e32b1748234f3150c18d6a7d409ea907b72c36a1401cda36b37274c539b7001" length="40157517"
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                                <itunes:summary>
                    <![CDATA[The crew is reunited once more.
Rise, Luca, Psybin, and Eve come together once again after making a full recovery. A brave Star makes a stand to join the crew on their adventure to win the race and have their wishes come true. Captain Luca and his first mate Reverend Rise speak with the Captain of the Helvetica, requesting permision to speak to the prisoner on the ship, the Keeper of the Sun from their encounter in the cave.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/2334197/c1a-lkq9-v6w4489wu8xw-tapl7n.png"></itunes:image>
                                                                            <itunes:duration>00:41:49</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 16]]>
                </title>
                <pubDate>Thu, 27 Nov 2025 16:03:15 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/2248224</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/storm-of-whispers-episode-16</link>
                                <description>
                                            <![CDATA[<p>The crew returns to the seas for season 3 of RPGpod.</p>
<p>Rise, Luca and Psybin all recount their final memories before the cave collapse beneath the mountain. They are saved by a mysterious ship and nutured back to health. Psybin and Eve make a new friend aboard their rescue vessel. Boat will remeber this.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew returns to the seas for season 3 of RPGpod.
Rise, Luca and Psybin all recount their final memories before the cave collapse beneath the mountain. They are saved by a mysterious ship and nutured back to health. Psybin and Eve make a new friend aboard their rescue vessel. Boat will remeber this.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 16]]>
                </itunes:title>
                                    <itunes:episode>3</itunes:episode>
                                                    <itunes:season>3</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew returns to the seas for season 3 of RPGpod.</p>
<p>Rise, Luca and Psybin all recount their final memories before the cave collapse beneath the mountain. They are saved by a mysterious ship and nutured back to health. Psybin and Eve make a new friend aboard their rescue vessel. Boat will remeber this.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>.</p>
<p>Special Thanks to:</p>
<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="https://queerwizard.co.uk">Ripley</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/2248224/c1e-p2xa1gz94hmo984-wwprqg5ji78m-o6hgfo.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F2248224&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Fstorm-of-whispers-episode-16&amp;aw_0_azn.planguage=en-us&amp;q_co=ed1e12d313b8b9d6c83b24252ebfec066d117e98dfb5da01dbbd86694acd7497" length="76015071"
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                                <itunes:summary>
                    <![CDATA[The crew returns to the seas for season 3 of RPGpod.
Rise, Luca and Psybin all recount their final memories before the cave collapse beneath the mountain. They are saved by a mysterious ship and nutured back to health. Psybin and Eve make a new friend aboard their rescue vessel. Boat will remeber this.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Anna Brown.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Ripley for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/2248224/c1a-lkq9-dmx8rk3nirjr-rb5mvm.png"></itunes:image>
                                                                            <itunes:duration>01:19:10</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Short Rest Stories - Noreles the Hunter at Erin's Creek]]>
                </title>
                <pubDate>Sat, 22 Nov 2025 20:19:02 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/2237244</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/short-rest-stories-norellis-the-hunter-at-erins-creek</link>
                                <description>
                                            <![CDATA[<p>Short Rest Stories, where heros share memories of their travles to become tales of legend.</p>
<p>This tale comes from Walter Marion in his Solodark adventure( A solo ttrpg variant on the Shadowdark rpg).</p>
<p></p>
<p>Written and Preformed by Walter Marion.</p>
<p>Sound Design by Joe Prata.</p>
<p></p>
<p>If you would like to share your Short Rest Story and be featured on the podcast, submit your short story/audio to <a href="mailto:rollplaygame.pod@gmail.com">rollplaygame.pod@gmail.com</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[Short Rest Stories, where heros share memories of their travles to become tales of legend.
This tale comes from Walter Marion in his Solodark adventure( A solo ttrpg variant on the Shadowdark rpg).

Written and Preformed by Walter Marion.
Sound Design by Joe Prata.

If you would like to share your Short Rest Story and be featured on the podcast, submit your short story/audio to rollplaygame.pod@gmail.com. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Short Rest Stories - Noreles the Hunter at Erin's Creek]]>
                </itunes:title>
                                    <itunes:episode>2</itunes:episode>
                                                    <itunes:season>3</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>Short Rest Stories, where heros share memories of their travles to become tales of legend.</p>
<p>This tale comes from Walter Marion in his Solodark adventure( A solo ttrpg variant on the Shadowdark rpg).</p>
<p></p>
<p>Written and Preformed by Walter Marion.</p>
<p>Sound Design by Joe Prata.</p>
<p></p>
<p>If you would like to share your Short Rest Story and be featured on the podcast, submit your short story/audio to <a href="mailto:rollplaygame.pod@gmail.com">rollplaygame.pod@gmail.com</a>. </p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/2237244/c1e-q7ocd3gzjf0v2pn-ndv5jg4daqqq-v9oejw.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F2237244&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Fshort-rest-stories-norellis-the-hunter-at-erins-creek&amp;aw_0_azn.planguage=en-us&amp;q_co=a583f0c144e6a4333bb6c4ea0fca6847b6eec24f5f4703752dc6ab0960f72b6a" length="8916322"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[Short Rest Stories, where heros share memories of their travles to become tales of legend.
This tale comes from Walter Marion in his Solodark adventure( A solo ttrpg variant on the Shadowdark rpg).

Written and Preformed by Walter Marion.
Sound Design by Joe Prata.

If you would like to share your Short Rest Story and be featured on the podcast, submit your short story/audio to rollplaygame.pod@gmail.com. ]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/2237244/c1a-lkq9-5zd2r8k0fmj9-0y0zrs.jpg"></itunes:image>
                                                                            <itunes:duration>00:09:17</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: Everyone is John 2]]>
                </title>
                <pubDate>Fri, 23 May 2025 20:06:39 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/2045265</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-everyone-is-john-2</link>
                                <description>
                                            <![CDATA[<p>Detective Body is on the case <em>again! </em>This time with <strong>four</strong> <strong>players </strong>as we play once more <strong>Everyone Is John</strong>. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.</p>
<p>In this story, our players find themselves aboard The Murder Express, a luxury train destined to Detective Body's holiday spot. However, as what seems to always happen in the presence of the worlds greatest detective, a murder most foul occurs in the night. Will the detective solve the case before the killer strikes again, will he be captured by the rebel dog army aboard the train, or will he meet his death to the alien queen aboard the spaceship? Find out in today's episode of<em> Everyone Is John 2!</em></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, <a href="https://www.instagram.com/ellery.hoffman/">Ellery Hoffman</a>, and <a href="https://www.instagram.com/waltthemalt/">Walter Marion</a>.</p>
<p>Special Thanks to:.</p>
<ul>
<li><a href="http://thelovelylindsey.com/">Lindsey Prata</a> for Roll Play Game's album art and logo.</li>
<li>The various artists on <a href="https://www.epidemicsound.com">Epidemic Sound</a> for the music featured in this episode.</li>
</ul>
<p>Thank you for listening! Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>. Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[Detective Body is on the case again! This time with four players as we play once more Everyone Is John. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.
In this story, our players find themselves aboard The Murder Express, a luxury train destined to Detective Body's holiday spot. However, as what seems to always happen in the presence of the worlds greatest detective, a murder most foul occurs in the night. Will the detective solve the case before the killer strikes again, will he be captured by the rebel dog army aboard the train, or will he meet his death to the alien queen aboard the spaceship? Find out in today's episode of Everyone Is John 2!
Featured in the episode: Joe Prata, Sam Gullo, Dylan Belardinelli, Ellery Hoffman, and Walter Marion.
Special Thanks to:.

Lindsey Prata for Roll Play Game's album art and logo.
The various artists on Epidemic Sound for the music featured in this episode.

Thank you for listening! Find all of our socials on our Website. Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: Everyone is John 2]]>
                </itunes:title>
                                    <itunes:episode>1</itunes:episode>
                                                    <itunes:season>3</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>Detective Body is on the case <em>again! </em>This time with <strong>four</strong> <strong>players </strong>as we play once more <strong>Everyone Is John</strong>. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.</p>
<p>In this story, our players find themselves aboard The Murder Express, a luxury train destined to Detective Body's holiday spot. However, as what seems to always happen in the presence of the worlds greatest detective, a murder most foul occurs in the night. Will the detective solve the case before the killer strikes again, will he be captured by the rebel dog army aboard the train, or will he meet his death to the alien queen aboard the spaceship? Find out in today's episode of<em> Everyone Is John 2!</em></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, <a href="https://www.instagram.com/ellery.hoffman/">Ellery Hoffman</a>, and <a href="https://www.instagram.com/waltthemalt/">Walter Marion</a>.</p>
<p>Special Thanks to:.</p>
<ul>
<li><a href="http://thelovelylindsey.com/">Lindsey Prata</a> for Roll Play Game's album art and logo.</li>
<li>The various artists on <a href="https://www.epidemicsound.com">Epidemic Sound</a> for the music featured in this episode.</li>
</ul>
<p>Thank you for listening! Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>. Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/2045265/c1e-8nqhoqj6zh1d874-ndn52owvhgng-6uuvn9.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F2045265&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-everyone-is-john-2&amp;aw_0_azn.planguage=en-us&amp;q_co=56ba35609fe83643f72041e6d7d935b8f4193a94dbf8d2ed22b56d208170259e" length="120839522"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[Detective Body is on the case again! This time with four players as we play once more Everyone Is John. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.
In this story, our players find themselves aboard The Murder Express, a luxury train destined to Detective Body's holiday spot. However, as what seems to always happen in the presence of the worlds greatest detective, a murder most foul occurs in the night. Will the detective solve the case before the killer strikes again, will he be captured by the rebel dog army aboard the train, or will he meet his death to the alien queen aboard the spaceship? Find out in today's episode of Everyone Is John 2!
Featured in the episode: Joe Prata, Sam Gullo, Dylan Belardinelli, Ellery Hoffman, and Walter Marion.
Special Thanks to:.

Lindsey Prata for Roll Play Game's album art and logo.
The various artists on Epidemic Sound for the music featured in this episode.

Thank you for listening! Find all of our socials on our Website. Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/2045265/c1a-lkq9-5zx2m1gds310-qekkpu.jpg"></itunes:image>
                                                                            <itunes:duration>02:05:52</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 15 Finale]]>
                </title>
                <pubDate>Thu, 12 Dec 2024 18:40:34 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1919871</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/storm-of-whispers-episode-15-finale</link>
                                <description>
                                            <![CDATA[<p>The crew faces the secrets of the cave.</p>
<p>Rise, Vennick, and Luca bring the spectrapede down once and for all. The Protectors return to the camp and share their thank yous. The crew then dives deeper into the mysterious cave in hopes of finding their two crewmates. Our season two finale, baby! </p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew faces the secrets of the cave.
Rise, Vennick, and Luca bring the spectrapede down once and for all. The Protectors return to the camp and share their thank yous. The crew then dives deeper into the mysterious cave in hopes of finding their two crewmates. Our season two finale, baby! 
Featured in the episode: Joe Prata, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 15 Finale]]>
                </itunes:title>
                                    <itunes:episode>21</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew faces the secrets of the cave.</p>
<p>Rise, Vennick, and Luca bring the spectrapede down once and for all. The Protectors return to the camp and share their thank yous. The crew then dives deeper into the mysterious cave in hopes of finding their two crewmates. Our season two finale, baby! </p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Epidemicsound for all of the music and sound effects.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1919871/c1e-8nqh941k2f1d874-mk1d2w4kujz5-x3ja4q.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1919871&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Fstorm-of-whispers-episode-15-finale&amp;aw_0_azn.planguage=en-us&amp;q_co=fa9c6dc322576c04f3a066ac1d18df1c39e50cf10427efd779131abc0f95436d" length="151322957"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew faces the secrets of the cave.
Rise, Vennick, and Luca bring the spectrapede down once and for all. The Protectors return to the camp and share their thank yous. The crew then dives deeper into the mysterious cave in hopes of finding their two crewmates. Our season two finale, baby! 
Featured in the episode: Joe Prata, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Epidemicsound for all of the music and sound effects.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1919871/c1a-lkq9-9j0oprgwf2wv-md404v.jpg"></itunes:image>
                                                                            <itunes:duration>02:37:37</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 14]]>
                </title>
                <pubDate>Fri, 08 Nov 2024 09:00:00 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1878110</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-14</link>
                                <description>
                                            <![CDATA[<p>The crew endures many cuts on their dice rolls.</p>
<p><span style="font-weight:400;">Rise, now fully in the belly of the beast, uses his tremendous strength to tear apart the Spectraped from the inside out. Vennick uses his years of ruthless training to precisely take down his prey while Luca tries to help the fallen people of the settlement. Psybin and Eve trudge deeper and deeper into the wonders of the cave.</span></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Glove Box, Alec Slayne, Prozody, Dream Cave, Golden Anchor, Ethan Sloan, Howard Harper-Barnes, Ruiqi Zhao, Edward Karl Hanson, Experia, and Lucention for the music featured in this episode.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew endures many cuts on their dice rolls.
Rise, now fully in the belly of the beast, uses his tremendous strength to tear apart the Spectraped from the inside out. Vennick uses his years of ruthless training to precisely take down his prey while Luca tries to help the fallen people of the settlement. Psybin and Eve trudge deeper and deeper into the wonders of the cave.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Glove Box, Alec Slayne, Prozody, Dream Cave, Golden Anchor, Ethan Sloan, Howard Harper-Barnes, Ruiqi Zhao, Edward Karl Hanson, Experia, and Lucention for the music featured in this episode.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 14]]>
                </itunes:title>
                                    <itunes:episode>20</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew endures many cuts on their dice rolls.</p>
<p><span style="font-weight:400;">Rise, now fully in the belly of the beast, uses his tremendous strength to tear apart the Spectraped from the inside out. Vennick uses his years of ruthless training to precisely take down his prey while Luca tries to help the fallen people of the settlement. Psybin and Eve trudge deeper and deeper into the wonders of the cave.</span></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Glove Box, Alec Slayne, Prozody, Dream Cave, Golden Anchor, Ethan Sloan, Howard Harper-Barnes, Ruiqi Zhao, Edward Karl Hanson, Experia, and Lucention for the music featured in this episode.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>. </p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1878110/c1e-8nqh923wwu1d874-jpjpodk9hr7-efviet.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1878110&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-14&amp;aw_0_azn.planguage=en-us&amp;q_co=e19ce103ca51daac282fbfaf8626ba4fd89cd4f8b4b02057f2b31a519576071c" length="53150196"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew endures many cuts on their dice rolls.
Rise, now fully in the belly of the beast, uses his tremendous strength to tear apart the Spectraped from the inside out. Vennick uses his years of ruthless training to precisely take down his prey while Luca tries to help the fallen people of the settlement. Psybin and Eve trudge deeper and deeper into the wonders of the cave.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Glove Box, Alec Slayne, Prozody, Dream Cave, Golden Anchor, Ethan Sloan, Howard Harper-Barnes, Ruiqi Zhao, Edward Karl Hanson, Experia, and Lucention for the music featured in this episode.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon. ]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1878110/c1a-lkq9-xx8xrox8trmm-gbiwdr.jpg"></itunes:image>
                                                                            <itunes:duration>00:55:21</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 13]]>
                </title>
                <pubDate>Fri, 04 Oct 2024 19:59:01 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1851778</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-13</link>
                                <description>
                                            <![CDATA[<p><strong><em>Listener discretion is advised</em></strong>: topics include graphic violence and cruelty towards (fantasy) insects.</p>
<p>The crew faces the monster on the mountain.</p>
<p>The crew sees first hand the destruction of a small village at the mercy of a mystical beast with soul devouring powers. Luca, Rise, and Vennick do their best to deal with the beast to varying degrees of success. Psybin chases after Eve as she feels drawn to some unknown source of power further in the mountain. They discover a cave in the mountain side and delve deeper into the darkness.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Alec Slayne, Anthony Earls, Badfinger, Christian Andersen Dream Cave, Edward Karl Hanson, Ethan Sloan, Experia, Leimoti ,Martin Klem, Ruiqi Zhao, and Yi Nantiro for the music featured in this episode.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[Listener discretion is advised: topics include graphic violence and cruelty towards (fantasy) insects.
The crew faces the monster on the mountain.
The crew sees first hand the destruction of a small village at the mercy of a mystical beast with soul devouring powers. Luca, Rise, and Vennick do their best to deal with the beast to varying degrees of success. Psybin chases after Eve as she feels drawn to some unknown source of power further in the mountain. They discover a cave in the mountain side and delve deeper into the darkness.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Alec Slayne, Anthony Earls, Badfinger, Christian Andersen Dream Cave, Edward Karl Hanson, Ethan Sloan, Experia, Leimoti ,Martin Klem, Ruiqi Zhao, and Yi Nantiro for the music featured in this episode.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 13]]>
                </itunes:title>
                                    <itunes:episode>19</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p><strong><em>Listener discretion is advised</em></strong>: topics include graphic violence and cruelty towards (fantasy) insects.</p>
<p>The crew faces the monster on the mountain.</p>
<p>The crew sees first hand the destruction of a small village at the mercy of a mystical beast with soul devouring powers. Luca, Rise, and Vennick do their best to deal with the beast to varying degrees of success. Psybin chases after Eve as she feels drawn to some unknown source of power further in the mountain. They discover a cave in the mountain side and delve deeper into the darkness.</p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>
<p>Special Thanks to:</p>
<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>
<li>Alec Slayne, Anthony Earls, Badfinger, Christian Andersen Dream Cave, Edward Karl Hanson, Ethan Sloan, Experia, Leimoti ,Martin Klem, Ruiqi Zhao, and Yi Nantiro for the music featured in this episode.</li>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>
<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>
<p>Thank you for listening! Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1851778/c1e-kq9ij729vi9410x-kpd2qnxjh8wg-tppijt.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1851778&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-13&amp;aw_0_azn.planguage=en-us&amp;q_co=00eb337ffba587afab3950c8e30410cce553d350993ef6f1cc54bd327c8e6234" length="69273808"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[Listener discretion is advised: topics include graphic violence and cruelty towards (fantasy) insects.
The crew faces the monster on the mountain.
The crew sees first hand the destruction of a small village at the mercy of a mystical beast with soul devouring powers. Luca, Rise, and Vennick do their best to deal with the beast to varying degrees of success. Psybin chases after Eve as she feels drawn to some unknown source of power further in the mountain. They discover a cave in the mountain side and delve deeper into the darkness.
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.
Special Thanks to:

Felix Isaacs for the use of The Wildsea RPG.
Alec Slayne, Anthony Earls, Badfinger, Christian Andersen Dream Cave, Edward Karl Hanson, Ethan Sloan, Experia, Leimoti ,Martin Klem, Ruiqi Zhao, and Yi Nantiro for the music featured in this episode.
Jimmy Marino for the Storm of Whispers theme.
Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.

Thank you for listening! Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1851778/c1a-lkq9-jpj47nwvt172-miykqr.jpg"></itunes:image>
                                                                            <itunes:duration>01:12:09</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 12]]>
                </title>
                <pubDate>Fri, 16 Aug 2024 17:10:32 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1812880</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-12</link>
                                <description>
                                            <![CDATA[<p><strong><em>Listener discretion is advised</em></strong>: topics include graphic violence and cruelty towards (fantasy) insects.</p>



<p>The crew treks up the mountain.</p>



<p>Eve awoke everyone in the night having felt some great danger up ahead on the mountain top; Some kind of powerful force that has the capacity to know it's prey and find them. Psybin, Luca, and Vennick sensed something similar and decided not to wait till morning to make the climb. The incline of the mountain is treacherous and filled with creatures that hunt in the night. Under the smoke choked sky, the party is offered very little ease as they begin their journey through the snowy ridge to the North Ridge settlement. Rise has a new hand swap. Psybin turns into a frozen pistachio. Vennick slaughters all who stand in his way. Luca plays a really cool tape.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Christian Andersen, Max Anson, Dream Cave, Christoffer Moe Ditlevsen, Bonnie Grace, Elliot Holmes, Lennon Hutton, Leimoti, and Another Notion for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[Listener discretion is advised: topics include graphic violence and cruelty towards (fantasy) insects.



The crew treks up the mountain.



Eve awoke everyone in the night having felt some great danger up ahead on the mountain top; Some kind of powerful force that has the capacity to know it's prey and find them. Psybin, Luca, and Vennick sensed something similar and decided not to wait till morning to make the climb. The incline of the mountain is treacherous and filled with creatures that hunt in the night. Under the smoke choked sky, the party is offered very little ease as they begin their journey through the snowy ridge to the North Ridge settlement. Rise has a new hand swap. Psybin turns into a frozen pistachio. Vennick slaughters all who stand in his way. Luca plays a really cool tape.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Christian Andersen, Max Anson, Dream Cave, Christoffer Moe Ditlevsen, Bonnie Grace, Elliot Holmes, Lennon Hutton, Leimoti, and Another Notion for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 12]]>
                </itunes:title>
                                    <itunes:episode>18</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p><strong><em>Listener discretion is advised</em></strong>: topics include graphic violence and cruelty towards (fantasy) insects.</p>



<p>The crew treks up the mountain.</p>



<p>Eve awoke everyone in the night having felt some great danger up ahead on the mountain top; Some kind of powerful force that has the capacity to know it's prey and find them. Psybin, Luca, and Vennick sensed something similar and decided not to wait till morning to make the climb. The incline of the mountain is treacherous and filled with creatures that hunt in the night. Under the smoke choked sky, the party is offered very little ease as they begin their journey through the snowy ridge to the North Ridge settlement. Rise has a new hand swap. Psybin turns into a frozen pistachio. Vennick slaughters all who stand in his way. Luca plays a really cool tape.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Christian Andersen, Max Anson, Dream Cave, Christoffer Moe Ditlevsen, Bonnie Grace, Elliot Holmes, Lennon Hutton, Leimoti, and Another Notion for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1812880/c1e-9mqbnpq41tdv630-6zd723omt12g-kh3ere.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1812880&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-12&amp;aw_0_azn.planguage=en-us&amp;q_co=77095d18273775c911e0741d4aad99ff4c6bd6cb1bad067d72f9a8d1a0523152" length="44866245"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[Listener discretion is advised: topics include graphic violence and cruelty towards (fantasy) insects.



The crew treks up the mountain.



Eve awoke everyone in the night having felt some great danger up ahead on the mountain top; Some kind of powerful force that has the capacity to know it's prey and find them. Psybin, Luca, and Vennick sensed something similar and decided not to wait till morning to make the climb. The incline of the mountain is treacherous and filled with creatures that hunt in the night. Under the smoke choked sky, the party is offered very little ease as they begin their journey through the snowy ridge to the North Ridge settlement. Rise has a new hand swap. Psybin turns into a frozen pistachio. Vennick slaughters all who stand in his way. Luca plays a really cool tape.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Christian Andersen, Max Anson, Dream Cave, Christoffer Moe Ditlevsen, Bonnie Grace, Elliot Holmes, Lennon Hutton, Leimoti, and Another Notion for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1812880/c1a-lkq9-25dqvmo9a9mp-n6ryqc.jpg"></itunes:image>
                                                                            <itunes:duration>00:46:45</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 11]]>
                </title>
                <pubDate>Fri, 19 Jul 2024 17:29:52 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1789087</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-11</link>
                                <description>
                                            <![CDATA[<p>The crew reaches the North Ridge Wall.</p>



<p>Having escaped the hoard of pinwolves, the crew pulls up into a leviathan graveyard to discover the valuable remains of several giant bird-like beasts. A funny little man offers the crew some supplies and tells the crew to meet him on the dock for more help later on. The crew pull into dock just as the sun sets over the verdancy only to realize where they are going they cannot bring Morca with them. As they camp for the night a great force rouses the crew from their sleep, beckoning them to climb the mountain ridge. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Alan Carlson-Green, Biddy Sullivan, Deep Inside, Edward Karl Hanson, Franz Gordon, Gavin Luke, Gridded, Hampus Naeselius, Jon Bjork, Josef Falkenskold, Moorland Songs, Raymond Grouse, Savvun, Silver Maple for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew reaches the North Ridge Wall.



Having escaped the hoard of pinwolves, the crew pulls up into a leviathan graveyard to discover the valuable remains of several giant bird-like beasts. A funny little man offers the crew some supplies and tells the crew to meet him on the dock for more help later on. The crew pull into dock just as the sun sets over the verdancy only to realize where they are going they cannot bring Morca with them. As they camp for the night a great force rouses the crew from their sleep, beckoning them to climb the mountain ridge. 



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Alan Carlson-Green, Biddy Sullivan, Deep Inside, Edward Karl Hanson, Franz Gordon, Gavin Luke, Gridded, Hampus Naeselius, Jon Bjork, Josef Falkenskold, Moorland Songs, Raymond Grouse, Savvun, Silver Maple for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 11]]>
                </itunes:title>
                                    <itunes:episode>17</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew reaches the North Ridge Wall.</p>



<p>Having escaped the hoard of pinwolves, the crew pulls up into a leviathan graveyard to discover the valuable remains of several giant bird-like beasts. A funny little man offers the crew some supplies and tells the crew to meet him on the dock for more help later on. The crew pull into dock just as the sun sets over the verdancy only to realize where they are going they cannot bring Morca with them. As they camp for the night a great force rouses the crew from their sleep, beckoning them to climb the mountain ridge. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul class="wp-block-list">
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Alan Carlson-Green, Biddy Sullivan, Deep Inside, Edward Karl Hanson, Franz Gordon, Gavin Luke, Gridded, Hampus Naeselius, Jon Bjork, Josef Falkenskold, Moorland Songs, Raymond Grouse, Savvun, Silver Maple for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1789087/c1e-43xt4jx78topg29-34k7vxp3tm5p-g9pvge.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1789087&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-11&amp;aw_0_azn.planguage=en-us&amp;q_co=cc2be00e4059a83dcde25c92c091bcc01c4b02c0df4eaaea17c1d5b9cb154145" length="72291055"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew reaches the North Ridge Wall.



Having escaped the hoard of pinwolves, the crew pulls up into a leviathan graveyard to discover the valuable remains of several giant bird-like beasts. A funny little man offers the crew some supplies and tells the crew to meet him on the dock for more help later on. The crew pull into dock just as the sun sets over the verdancy only to realize where they are going they cannot bring Morca with them. As they camp for the night a great force rouses the crew from their sleep, beckoning them to climb the mountain ridge. 



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Alan Carlson-Green, Biddy Sullivan, Deep Inside, Edward Karl Hanson, Franz Gordon, Gavin Luke, Gridded, Hampus Naeselius, Jon Bjork, Josef Falkenskold, Moorland Songs, Raymond Grouse, Savvun, Silver Maple for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1789087/c1a-lkq9-47gxq47kiknj-wjbdrh.jpg"></itunes:image>
                                                                            <itunes:duration>01:15:19</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 10]]>
                </title>
                <pubDate>Sat, 06 Jul 2024 00:54:11 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1780907</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-10</link>
                                <description>
                                            <![CDATA[<p>The crew heads North on an unnamed ship.</p>



<p>With the bombs neutralized, Luca does what he feels is the right thing and warns his friends, the other captains, of the danger they may be in. The Final Race starts of with a bang. The ship gains a crewman. The gang learns how to set sail on the Wildsea. Morca is put to the test in a dangerous encounter on the open sea.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Bonnie Grace, Christoffer Moe Ditlevsen, Craft Case, David Celeste, Dream Cave, Experia, Francis Wells, Gavin Luke, Howard Harper-Barnes, John Utah, and Rune Dale for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew heads North on an unnamed ship.



With the bombs neutralized, Luca does what he feels is the right thing and warns his friends, the other captains, of the danger they may be in. The Final Race starts of with a bang. The ship gains a crewman. The gang learns how to set sail on the Wildsea. Morca is put to the test in a dangerous encounter on the open sea.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Bonnie Grace, Christoffer Moe Ditlevsen, Craft Case, David Celeste, Dream Cave, Experia, Francis Wells, Gavin Luke, Howard Harper-Barnes, John Utah, and Rune Dale for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 10]]>
                </itunes:title>
                                    <itunes:episode>16</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew heads North on an unnamed ship.</p>



<p>With the bombs neutralized, Luca does what he feels is the right thing and warns his friends, the other captains, of the danger they may be in. The Final Race starts of with a bang. The ship gains a crewman. The gang learns how to set sail on the Wildsea. Morca is put to the test in a dangerous encounter on the open sea.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Bonnie Grace, Christoffer Moe Ditlevsen, Craft Case, David Celeste, Dream Cave, Experia, Francis Wells, Gavin Luke, Howard Harper-Barnes, John Utah, and Rune Dale for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1780907/c1e-2x4f8k2gvs67jx5-6zdd5mkdaz06-ksjhun.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1780907&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-10&amp;aw_0_azn.planguage=en-us&amp;q_co=9df4571714ceb5e8d74a19462d56b564ddd8522c69292c972d9f09fdb6b8dc5a" length="60871574"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew heads North on an unnamed ship.



With the bombs neutralized, Luca does what he feels is the right thing and warns his friends, the other captains, of the danger they may be in. The Final Race starts of with a bang. The ship gains a crewman. The gang learns how to set sail on the Wildsea. Morca is put to the test in a dangerous encounter on the open sea.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Bonnie Grace, Christoffer Moe Ditlevsen, Craft Case, David Celeste, Dream Cave, Experia, Francis Wells, Gavin Luke, Howard Harper-Barnes, John Utah, and Rune Dale for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1780907/c1a-lkq9-6zdd5gj6bqn1-w2tydh.jpg"></itunes:image>
                                                                            <itunes:duration>01:03:25</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 9]]>
                </title>
                <pubDate>Thu, 06 Jun 2024 07:00:00 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1757415</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-9</link>
                                <description>
                                            <![CDATA[<p>The crew commences Operation: Ball Sack.</p>



<p>Having discovered the threat that Luca described earlier in the underdocks now materialized in the stomach of (the) Morca, the crew jumps into action. With limited amount of rolls remaining in the crew's evening montage everyone works together to best find a solution. Cybin remembers that he cannot actually materialize through the walls of his ship. Venick crafts a clever concoction that neutralizes a very bad situation. Revered Rise anchors Eve into her body by testing her physical prowess. Luca does the right thing.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Aerian, Andres Cantu, Bonnie Grace, Christoffer Moe Ditlevsen, Edgar Hopp, Frank Jonsson, Gabriel Lewis, and Hampus Naeselius for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew commences Operation: Ball Sack.



Having discovered the threat that Luca described earlier in the underdocks now materialized in the stomach of (the) Morca, the crew jumps into action. With limited amount of rolls remaining in the crew's evening montage everyone works together to best find a solution. Cybin remembers that he cannot actually materialize through the walls of his ship. Venick crafts a clever concoction that neutralizes a very bad situation. Revered Rise anchors Eve into her body by testing her physical prowess. Luca does the right thing.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Aerian, Andres Cantu, Bonnie Grace, Christoffer Moe Ditlevsen, Edgar Hopp, Frank Jonsson, Gabriel Lewis, and Hampus Naeselius for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 9]]>
                </itunes:title>
                                    <itunes:episode>15</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew commences Operation: Ball Sack.</p>



<p>Having discovered the threat that Luca described earlier in the underdocks now materialized in the stomach of (the) Morca, the crew jumps into action. With limited amount of rolls remaining in the crew's evening montage everyone works together to best find a solution. Cybin remembers that he cannot actually materialize through the walls of his ship. Venick crafts a clever concoction that neutralizes a very bad situation. Revered Rise anchors Eve into her body by testing her physical prowess. Luca does the right thing.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Aerian, Andres Cantu, Bonnie Grace, Christoffer Moe Ditlevsen, Edgar Hopp, Frank Jonsson, Gabriel Lewis, and Hampus Naeselius for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1757415/c1e-8nqh9vqr2h1d874-1xn9dzj5fvmp-q3tirz.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1757415&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-9&amp;aw_0_azn.planguage=en-us&amp;q_co=7132afabf943d55f880f0e1cc71b4c5c5f2dc42ab1ca0d21223e3426be842a7c" length="43062751"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew commences Operation: Ball Sack.



Having discovered the threat that Luca described earlier in the underdocks now materialized in the stomach of (the) Morca, the crew jumps into action. With limited amount of rolls remaining in the crew's evening montage everyone works together to best find a solution. Cybin remembers that he cannot actually materialize through the walls of his ship. Venick crafts a clever concoction that neutralizes a very bad situation. Revered Rise anchors Eve into her body by testing her physical prowess. Luca does the right thing.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Aerian, Andres Cantu, Bonnie Grace, Christoffer Moe Ditlevsen, Edgar Hopp, Frank Jonsson, Gabriel Lewis, and Hampus Naeselius for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1757415/c1a-lkq9-v0nrz389fd0d-zfns56.jpg"></itunes:image>
                                                                            <itunes:duration>00:44:52</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 8]]>
                </title>
                <pubDate>Fri, 24 May 2024 22:37:22 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1749148</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-8</link>
                                <description>
                                            <![CDATA[<p>The crew crashes the party.</p>



<p>Luca has a chance encounter with the Elder Wishmaker and is gifted a small treasure. Venick finds his way out of (the) Morca via its mouth. Cybin does some last minute checks around the ship before tucking in early for bed. Reverend Rise and Venick decided to do a sweep of the some of their allies ships to ensure there are no foul mysteries in store for them before the race starts. Luca starts a conga line. A sweet southern stranger is scared off by the threat of a kiss.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Aerian, Alec Slayne, Alexandra Woodward, David Celeste, El Equipo Del Norte, Frank Jonsson, Jerry Lacey, Jimmy Marino, Million Eyes, Peter Sandberg, Raymond Grouse, and Wendel Scherer for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew crashes the party.



Luca has a chance encounter with the Elder Wishmaker and is gifted a small treasure. Venick finds his way out of (the) Morca via its mouth. Cybin does some last minute checks around the ship before tucking in early for bed. Reverend Rise and Venick decided to do a sweep of the some of their allies ships to ensure there are no foul mysteries in store for them before the race starts. Luca starts a conga line. A sweet southern stranger is scared off by the threat of a kiss.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Aerian, Alec Slayne, Alexandra Woodward, David Celeste, El Equipo Del Norte, Frank Jonsson, Jerry Lacey, Jimmy Marino, Million Eyes, Peter Sandberg, Raymond Grouse, and Wendel Scherer for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 8]]>
                </itunes:title>
                                    <itunes:episode>14</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew crashes the party.</p>



<p>Luca has a chance encounter with the Elder Wishmaker and is gifted a small treasure. Venick finds his way out of (the) Morca via its mouth. Cybin does some last minute checks around the ship before tucking in early for bed. Reverend Rise and Venick decided to do a sweep of the some of their allies ships to ensure there are no foul mysteries in store for them before the race starts. Luca starts a conga line. A sweet southern stranger is scared off by the threat of a kiss.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Aerian, Alec Slayne, Alexandra Woodward, David Celeste, El Equipo Del Norte, Frank Jonsson, Jerry Lacey, Jimmy Marino, Million Eyes, Peter Sandberg, Raymond Grouse, and Wendel Scherer for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1749148/c1e-3o7f5kpmjakq0g6-924mkmkjt66q-rftbqw.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1749148&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-8&amp;aw_0_azn.planguage=en-us&amp;q_co=ee6b2608a73ed015d1858cec3265fcaf9c1945ea5303af115fcc1105ffb9aa76" length="75725843"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew crashes the party.



Luca has a chance encounter with the Elder Wishmaker and is gifted a small treasure. Venick finds his way out of (the) Morca via its mouth. Cybin does some last minute checks around the ship before tucking in early for bed. Reverend Rise and Venick decided to do a sweep of the some of their allies ships to ensure there are no foul mysteries in store for them before the race starts. Luca starts a conga line. A sweet southern stranger is scared off by the threat of a kiss.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Aerian, Alec Slayne, Alexandra Woodward, David Celeste, El Equipo Del Norte, Frank Jonsson, Jerry Lacey, Jimmy Marino, Million Eyes, Peter Sandberg, Raymond Grouse, and Wendel Scherer for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1749148/c1a-lkq9-04r8mjvjs6pj-zk9h9o.jpg"></itunes:image>
                                                                            <itunes:duration>01:18:53</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 7]]>
                </title>
                <pubDate>Thu, 02 May 2024 05:21:44 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1732040</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-7</link>
                                <description>
                                            <![CDATA[<p>The crew leans into discovery.</p>



<p>Cybin spends some time with Eve to help her self actualize through self discovery via the mycelium that makes up his body. Luca dives deeper into the under dock to discover the many secrets that lie waiting beneath the thrash of the Wildsea. Reverend Rise spends some time investigating Eve's knife and seeks out answers to those who might now history best. Venick is still somewhere deep in (the) Morca, doing only God knows what. </p>



<p><strong>Listener warning</strong>: contains depictions of <em>drug use</em>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Grant Newman, Johannes Bornlof, Jimmy Marino, Fabien Tell,DEX 1200, Howard Harper-Barnes, Bonnie Grace, Drift Far Away, Gabriel Lewis, Christoffer Moe Ditlevsen, and Sun Chime for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew leans into discovery.



Cybin spends some time with Eve to help her self actualize through self discovery via the mycelium that makes up his body. Luca dives deeper into the under dock to discover the many secrets that lie waiting beneath the thrash of the Wildsea. Reverend Rise spends some time investigating Eve's knife and seeks out answers to those who might now history best. Venick is still somewhere deep in (the) Morca, doing only God knows what. 



Listener warning: contains depictions of drug use.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Grant Newman, Johannes Bornlof, Jimmy Marino, Fabien Tell,DEX 1200, Howard Harper-Barnes, Bonnie Grace, Drift Far Away, Gabriel Lewis, Christoffer Moe Ditlevsen, and Sun Chime for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 7]]>
                </itunes:title>
                                    <itunes:episode>13</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew leans into discovery.</p>



<p>Cybin spends some time with Eve to help her self actualize through self discovery via the mycelium that makes up his body. Luca dives deeper into the under dock to discover the many secrets that lie waiting beneath the thrash of the Wildsea. Reverend Rise spends some time investigating Eve's knife and seeks out answers to those who might now history best. Venick is still somewhere deep in (the) Morca, doing only God knows what. </p>



<p><strong>Listener warning</strong>: contains depictions of <em>drug use</em>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Grant Newman, Johannes Bornlof, Jimmy Marino, Fabien Tell,DEX 1200, Howard Harper-Barnes, Bonnie Grace, Drift Far Away, Gabriel Lewis, Christoffer Moe Ditlevsen, and Sun Chime for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1732040/c1e-kq9ijjdm8f9410x-wngnz349awd-zeynxt.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1732040&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-7&amp;aw_0_azn.planguage=en-us&amp;q_co=cc6d767d40b4d07fac250bda85aa56198c099faa1a5f4f90fa1b7453e5eed941" length="56627199"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew leans into discovery.



Cybin spends some time with Eve to help her self actualize through self discovery via the mycelium that makes up his body. Luca dives deeper into the under dock to discover the many secrets that lie waiting beneath the thrash of the Wildsea. Reverend Rise spends some time investigating Eve's knife and seeks out answers to those who might now history best. Venick is still somewhere deep in (the) Morca, doing only God knows what. 



Listener warning: contains depictions of drug use.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Grant Newman, Johannes Bornlof, Jimmy Marino, Fabien Tell,DEX 1200, Howard Harper-Barnes, Bonnie Grace, Drift Far Away, Gabriel Lewis, Christoffer Moe Ditlevsen, and Sun Chime for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1732040/c1a-lkq9-zo5oz06rf9gd-wxuklp.jpg"></itunes:image>
                                                                            <itunes:duration>00:59:00</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Storm of Whispers – Episode 6]]>
                </title>
                <pubDate>Fri, 05 Apr 2024 05:27:10 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1712734</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-6</link>
                                <description>
                                            <![CDATA[<p>The crew meets Eve, their new Whisper Master.</p>



<p>Luca, Cybin, and Reverend Rise meet a mysterious stranger that has boarded their ship seeking refuge. In a moment of heated action, Venick gets sucked into one of the many internal orifices inside (the) Morca, therefore justifying Michael's busy schedule. Cybin and Rise make a deal with Captain "Crazy" Lulu Huckabee. Luca explores the dark and mysterious underdocks.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Anna Dager, Christoffer Moe Ditlevsen, Bonn Fields, Edward Karl Hanson, Howard Harper-Barnes, Leimoti, Jimmy Marino, Christoffer Moe Ditlevsen, and Hampus Naeselius for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew meets Eve, their new Whisper Master.



Luca, Cybin, and Reverend Rise meet a mysterious stranger that has boarded their ship seeking refuge. In a moment of heated action, Venick gets sucked into one of the many internal orifices inside (the) Morca, therefore justifying Michael's busy schedule. Cybin and Rise make a deal with Captain "Crazy" Lulu Huckabee. Luca explores the dark and mysterious underdocks.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Anna Dager, Christoffer Moe Ditlevsen, Bonn Fields, Edward Karl Hanson, Howard Harper-Barnes, Leimoti, Jimmy Marino, Christoffer Moe Ditlevsen, and Hampus Naeselius for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Storm of Whispers – Episode 6]]>
                </itunes:title>
                                    <itunes:episode>12</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew meets Eve, their new Whisper Master.</p>



<p>Luca, Cybin, and Reverend Rise meet a mysterious stranger that has boarded their ship seeking refuge. In a moment of heated action, Venick gets sucked into one of the many internal orifices inside (the) Morca, therefore justifying Michael's busy schedule. Cybin and Rise make a deal with Captain "Crazy" Lulu Huckabee. Luca explores the dark and mysterious underdocks.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Anna Dager, Christoffer Moe Ditlevsen, Bonn Fields, Edward Karl Hanson, Howard Harper-Barnes, Leimoti, Jimmy Marino, Christoffer Moe Ditlevsen, and Hampus Naeselius for the music featured in this episode.</li>



<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1712734/c1e-o2zav08pzc8n0wm-qxjrjzkzi328-dt8mxi.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1712734&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-6&amp;aw_0_azn.planguage=en-us&amp;q_co=206eedcda04cab88c3a5d352b4222268d9ade49c74adb5f44d88cde50ca69221" length="64436348"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew meets Eve, their new Whisper Master.



Luca, Cybin, and Reverend Rise meet a mysterious stranger that has boarded their ship seeking refuge. In a moment of heated action, Venick gets sucked into one of the many internal orifices inside (the) Morca, therefore justifying Michael's busy schedule. Cybin and Rise make a deal with Captain "Crazy" Lulu Huckabee. Luca explores the dark and mysterious underdocks.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.



Special Thanks to:




Felix Isaacs for the use of The Wildsea RPG.



Anna Dager, Christoffer Moe Ditlevsen, Bonn Fields, Edward Karl Hanson, Howard Harper-Barnes, Leimoti, Jimmy Marino, Christoffer Moe Ditlevsen, and Hampus Naeselius for the music featured in this episode.



Jimmy Marino for the Storm of Whispers theme.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1712734/c1a-lkq9-60kdkp11s0w6-aksotj.jpg"></itunes:image>
                                                                            <itunes:duration>01:07:08</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 5]]>
                </title>
                <pubDate>Fri, 22 Mar 2024 02:33:15 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1694289</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-5</link>
                                <description>
                                            <![CDATA[<p>The crew does a montage.</p>



<p>With some downtime before the last party that sets off the race, the gang decides to spend some time gathering resources that they may need later on. Venick fills his vials with a bunch of gobbledy-gook. Luca makes a new, dangerous friend. Cybin adds some extra protection to The Morca for deep sea diving. Reverend Rise makes a solid impression upon another captain in an act of pure strength. Oh, and Jarvis the Thief discovers the true meaning of "A Bad Place to Shit Yourself."</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Stefan Belrose, Bonn Fields, Bonnie Grace, Raymond Grouse and Jimmy Marino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew does a montage.



With some downtime before the last party that sets off the race, the gang decides to spend some time gathering resources that they may need later on. Venick fills his vials with a bunch of gobbledy-gook. Luca makes a new, dangerous friend. Cybin adds some extra protection to The Morca for deep sea diving. Reverend Rise makes a solid impression upon another captain in an act of pure strength. Oh, and Jarvis the Thief discovers the true meaning of "A Bad Place to Shit Yourself."



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Stefan Belrose, Bonn Fields, Bonnie Grace, Raymond Grouse and Jimmy Marino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 5]]>
                </itunes:title>
                                    <itunes:episode>11</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew does a montage.</p>



<p>With some downtime before the last party that sets off the race, the gang decides to spend some time gathering resources that they may need later on. Venick fills his vials with a bunch of gobbledy-gook. Luca makes a new, dangerous friend. Cybin adds some extra protection to The Morca for deep sea diving. Reverend Rise makes a solid impression upon another captain in an act of pure strength. Oh, and Jarvis the Thief discovers the true meaning of "A Bad Place to Shit Yourself."</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Stefan Belrose, Bonn Fields, Bonnie Grace, Raymond Grouse and Jimmy Marino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1694289/c1e-zmkbmg14dhokrxn-qxnzp6noa9zv-juljjs.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1694289&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-5&amp;aw_0_azn.planguage=en-us&amp;q_co=7a2711829a8db073084fc42b04d89f9410107d370765d269f6aeb4117999588c" length="45522859"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew does a montage.



With some downtime before the last party that sets off the race, the gang decides to spend some time gathering resources that they may need later on. Venick fills his vials with a bunch of gobbledy-gook. Luca makes a new, dangerous friend. Cybin adds some extra protection to The Morca for deep sea diving. Reverend Rise makes a solid impression upon another captain in an act of pure strength. Oh, and Jarvis the Thief discovers the true meaning of "A Bad Place to Shit Yourself."



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant.



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Stefan Belrose, Bonn Fields, Bonnie Grace, Raymond Grouse and Jimmy Marino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1694289/c1a-lkq9-mq3n968qbngz-kqty55.jpg"></itunes:image>
                                                                            <itunes:duration>00:47:26</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 4]]>
                </title>
                <pubDate>Fri, 01 Mar 2024 03:56:15 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1677608</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-4</link>
                                <description>
                                            <![CDATA[<p>The crew makes some new friends.</p>



<p>Luca plays captain and decides to enter the Captain Quarters. Venick, Rise, and Cybin make friends in The Knot. Luca makes a handful of allies, although some have promised to kill him later on. Venick reveals what he knows to the oldest Crash on the Wildsea in hopes of gaining a dangerous friend. Oh, and Jimmy was there, too. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and special guest <a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Christoffer Moe Ditlevsen, Bonnie Grace, Edward Karl Hanson, Howard Harper-Barnes, Martin Klem, Jimmy Marino, and Tears For Fears for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The crew makes some new friends.



Luca plays captain and decides to enter the Captain Quarters. Venick, Rise, and Cybin make friends in The Knot. Luca makes a handful of allies, although some have promised to kill him later on. Venick reveals what he knows to the oldest Crash on the Wildsea in hopes of gaining a dangerous friend. Oh, and Jimmy was there, too. 



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, Michael Thomas Grant, and special guest Jimmy Marino.



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Christoffer Moe Ditlevsen, Bonnie Grace, Edward Karl Hanson, Howard Harper-Barnes, Martin Klem, Jimmy Marino, and Tears For Fears for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 4]]>
                </itunes:title>
                                    <itunes:episode>10</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The crew makes some new friends.</p>



<p>Luca plays captain and decides to enter the Captain Quarters. Venick, Rise, and Cybin make friends in The Knot. Luca makes a handful of allies, although some have promised to kill him later on. Venick reveals what he knows to the oldest Crash on the Wildsea in hopes of gaining a dangerous friend. Oh, and Jimmy was there, too. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and special guest <a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Christoffer Moe Ditlevsen, Bonnie Grace, Edward Karl Hanson, Howard Harper-Barnes, Martin Klem, Jimmy Marino, and Tears For Fears for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://www.rollplaygamepod.com/">Website</a>.
Support us directly at <a href="http://www.patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1677608/c1e-2x4f89kxkc67jx5-jkw6r5ojuo15-wna6zh.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1677608&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-4&amp;aw_0_azn.planguage=en-us&amp;q_co=43c7df3bc46c4bda5ec487d16e38f96a22739f91b1629639bd382132215b110f" length="59723440"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The crew makes some new friends.



Luca plays captain and decides to enter the Captain Quarters. Venick, Rise, and Cybin make friends in The Knot. Luca makes a handful of allies, although some have promised to kill him later on. Venick reveals what he knows to the oldest Crash on the Wildsea in hopes of gaining a dangerous friend. Oh, and Jimmy was there, too. 



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, Michael Thomas Grant, and special guest Jimmy Marino.



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Christoffer Moe Ditlevsen, Bonnie Grace, Edward Karl Hanson, Howard Harper-Barnes, Martin Klem, Jimmy Marino, and Tears For Fears for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1677608/c1a-lkq9-gdq6o862uo46-u6ryyf.jpg"></itunes:image>
                                                                            <itunes:duration>01:02:13</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 3]]>
                </title>
                <pubDate>Fri, 09 Feb 2024 05:56:38 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1658087</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-3-1</link>
                                <description>
                                            <![CDATA[<p>A crew united at last preps for the journey ahead.</p>



<p>Cybin and Luca introduce Reverend Rise and Venick to (The) Morca. The crew is gifted a Whisper Maker from the Wishmakers. Luca gets to the bottom of his talking map conundrum. Rise, Venick, and Cybin go to The Knot to make alliances with some of the captain involved in The Final Race. No one wants to actually be a Captain.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>David Celeste, Adriel Fair, Bonnie Grace, Howard Harper-Barnes, Jerry Lacey, Taomito, and Alexandrea Woodward for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[A crew united at last preps for the journey ahead.



Cybin and Luca introduce Reverend Rise and Venick to (The) Morca. The crew is gifted a Whisper Maker from the Wishmakers. Luca gets to the bottom of his talking map conundrum. Rise, Venick, and Cybin go to The Knot to make alliances with some of the captain involved in The Final Race. No one wants to actually be a Captain.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



David Celeste, Adriel Fair, Bonnie Grace, Howard Harper-Barnes, Jerry Lacey, Taomito, and Alexandrea Woodward for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 3]]>
                </itunes:title>
                                    <itunes:episode>9</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>A crew united at last preps for the journey ahead.</p>



<p>Cybin and Luca introduce Reverend Rise and Venick to (The) Morca. The crew is gifted a Whisper Maker from the Wishmakers. Luca gets to the bottom of his talking map conundrum. Rise, Venick, and Cybin go to The Knot to make alliances with some of the captain involved in The Final Race. No one wants to actually be a Captain.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>David Celeste, Adriel Fair, Bonnie Grace, Howard Harper-Barnes, Jerry Lacey, Taomito, and Alexandrea Woodward for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1658087/c1e-j73c2n9vnbn1kv0-qxn00r63fxr9-54cfln.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1658087&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-3-1&amp;aw_0_azn.planguage=en-us&amp;q_co=8320d739471b704b5f26d45e8ed5888ddb4f8d24780c25e429e0ecc69587f766" length="68382301"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[A crew united at last preps for the journey ahead.



Cybin and Luca introduce Reverend Rise and Venick to (The) Morca. The crew is gifted a Whisper Maker from the Wishmakers. Luca gets to the bottom of his talking map conundrum. Rise, Venick, and Cybin go to The Knot to make alliances with some of the captain involved in The Final Race. No one wants to actually be a Captain.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



David Celeste, Adriel Fair, Bonnie Grace, Howard Harper-Barnes, Jerry Lacey, Taomito, and Alexandrea Woodward for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1658087/c1a-lkq9-60pnnwovb377-anynol.jpg"></itunes:image>
                                                                            <itunes:duration>01:11:14</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 2]]>
                </title>
                <pubDate>Thu, 25 Jan 2024 18:18:22 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1641878</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-2</link>
                                <description>
                                            <![CDATA[<p>The racers have gathered on the docks to prepare for the race, which means fights are starting to break out among the more unruly captains. </p>



<p>Venick, Cybin, and Luca have been caught up in an explosion from none other than Jarvis "The Thief", the notorious Captain of The Roach who threatens the Wildsea with his homemade explosives. Reverend Rise bounces to the commotion as fast as he can on his Moon Shoes to put an end to the fight. The players face their first battle and unite to form the crew of (The) Morca.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Bonnie Grace, Nikki Gee, Daniel Fridell, Sven Lindvall, and Alec Slayne for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The racers have gathered on the docks to prepare for the race, which means fights are starting to break out among the more unruly captains. 



Venick, Cybin, and Luca have been caught up in an explosion from none other than Jarvis "The Thief", the notorious Captain of The Roach who threatens the Wildsea with his homemade explosives. Reverend Rise bounces to the commotion as fast as he can on his Moon Shoes to put an end to the fight. The players face their first battle and unite to form the crew of (The) Morca.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Bonnie Grace, Nikki Gee, Daniel Fridell, Sven Lindvall, and Alec Slayne for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 2]]>
                </itunes:title>
                                    <itunes:episode>8</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The racers have gathered on the docks to prepare for the race, which means fights are starting to break out among the more unruly captains. </p>



<p>Venick, Cybin, and Luca have been caught up in an explosion from none other than Jarvis "The Thief", the notorious Captain of The Roach who threatens the Wildsea with his homemade explosives. Reverend Rise bounces to the commotion as fast as he can on his Moon Shoes to put an end to the fight. The players face their first battle and unite to form the crew of (The) Morca.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Bonnie Grace, Nikki Gee, Daniel Fridell, Sven Lindvall, and Alec Slayne for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1641878/c1e-q7oc41mx9b0v2pn-8m70jpqgfv71-qfgcss.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1641878&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-2&amp;aw_0_azn.planguage=en-us&amp;q_co=a75874fdf5b970de588af125292d16ec95bed125917cce39419eaea0399c87cd" length="43197334"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The racers have gathered on the docks to prepare for the race, which means fights are starting to break out among the more unruly captains. 



Venick, Cybin, and Luca have been caught up in an explosion from none other than Jarvis "The Thief", the notorious Captain of The Roach who threatens the Wildsea with his homemade explosives. Reverend Rise bounces to the commotion as fast as he can on his Moon Shoes to put an end to the fight. The players face their first battle and unite to form the crew of (The) Morca.



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Bonnie Grace, Nikki Gee, Daniel Fridell, Sven Lindvall, and Alec Slayne for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1641878/c1a-lkq9-zo7406wkf96x-xcwyv3.jpg"></itunes:image>
                                                                            <itunes:duration>00:45:00</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 1]]>
                </title>
                <pubDate>Fri, 12 Jan 2024 00:23:31 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1631560</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-episode-1-1</link>
                                <description>
                                            <![CDATA[<p>The story has been set, the racers are ready, and the Wildsea is stirring with anticipation at the start of The Final Race.</p>



<p>Our very first actual play episode of <em>Storm Of Whispers</em>, where we meet the heroes of our journey across the Wildsea. We pull into dock with Luca and Cybin aboard The Morca, we witness Reverend Rise descend from the Cities of Ascension onto the Wishmaker's Dock, and we see the exiled Venick retaliate against his former ship, the Tiniox Ellineet. The characters come together to participate in the race in hopes of being the crew that can gather all of the Wishmaker's trinkets first and bring them back to have their wishes come true. But time is of the essence. The Horizon death cult wish is coming to fruition and the world will be destroyed by the beings on the moon if someone doesn't wish them away. Will the winners of the race wish for the safety of the Wildsea, or will this really be The Final Race?</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Christoffer Moe Ditlevsen, Bonn Fields, Howard Harper-Barnes, Edgar Hopp, Magnus Ludvigsson, Wendel Scherer, Francis Wells, and Alexandra Woodward for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The story has been set, the racers are ready, and the Wildsea is stirring with anticipation at the start of The Final Race.



Our very first actual play episode of Storm Of Whispers, where we meet the heroes of our journey across the Wildsea. We pull into dock with Luca and Cybin aboard The Morca, we witness Reverend Rise descend from the Cities of Ascension onto the Wishmaker's Dock, and we see the exiled Venick retaliate against his former ship, the Tiniox Ellineet. The characters come together to participate in the race in hopes of being the crew that can gather all of the Wishmaker's trinkets first and bring them back to have their wishes come true. But time is of the essence. The Horizon death cult wish is coming to fruition and the world will be destroyed by the beings on the moon if someone doesn't wish them away. Will the winners of the race wish for the safety of the Wildsea, or will this really be The Final Race?



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Christoffer Moe Ditlevsen, Bonn Fields, Howard Harper-Barnes, Edgar Hopp, Magnus Ludvigsson, Wendel Scherer, Francis Wells, and Alexandra Woodward for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers – Episode 1]]>
                </itunes:title>
                                    <itunes:episode>7</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The story has been set, the racers are ready, and the Wildsea is stirring with anticipation at the start of The Final Race.</p>



<p>Our very first actual play episode of <em>Storm Of Whispers</em>, where we meet the heroes of our journey across the Wildsea. We pull into dock with Luca and Cybin aboard The Morca, we witness Reverend Rise descend from the Cities of Ascension onto the Wishmaker's Dock, and we see the exiled Venick retaliate against his former ship, the Tiniox Ellineet. The characters come together to participate in the race in hopes of being the crew that can gather all of the Wishmaker's trinkets first and bring them back to have their wishes come true. But time is of the essence. The Horizon death cult wish is coming to fruition and the world will be destroyed by the beings on the moon if someone doesn't wish them away. Will the winners of the race wish for the safety of the Wildsea, or will this really be The Final Race?</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Christoffer Moe Ditlevsen, Bonn Fields, Howard Harper-Barnes, Edgar Hopp, Magnus Ludvigsson, Wendel Scherer, Francis Wells, and Alexandra Woodward for the music featured in this episode via <a href="https://www.epidemicsound.com">Epidemic Sound.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1631560/c1e-rj3czgp74a2kwmj-498k1w4vs343-exkxif.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1631560&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-episode-1-1&amp;aw_0_azn.planguage=en-us&amp;q_co=7f205839cb5d15e41ac729d24515b158b6f4187e9ec382b562309d7a475c7057" length="73794432"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The story has been set, the racers are ready, and the Wildsea is stirring with anticipation at the start of The Final Race.



Our very first actual play episode of Storm Of Whispers, where we meet the heroes of our journey across the Wildsea. We pull into dock with Luca and Cybin aboard The Morca, we witness Reverend Rise descend from the Cities of Ascension onto the Wishmaker's Dock, and we see the exiled Venick retaliate against his former ship, the Tiniox Ellineet. The characters come together to participate in the race in hopes of being the crew that can gather all of the Wishmaker's trinkets first and bring them back to have their wishes come true. But time is of the essence. The Horizon death cult wish is coming to fruition and the world will be destroyed by the beings on the moon if someone doesn't wish them away. Will the winners of the race wish for the safety of the Wildsea, or will this really be The Final Race?



Featured in the episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme.



Felix Isaacs for the use of The Wildsea RPG.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Christoffer Moe Ditlevsen, Bonn Fields, Howard Harper-Barnes, Edgar Hopp, Magnus Ludvigsson, Wendel Scherer, Francis Wells, and Alexandra Woodward for the music featured in this episode via Epidemic Sound.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1631560/c1a-lkq9-498k1wqkukd-vgf3ih.jpg"></itunes:image>
                                                                            <itunes:duration>01:16:53</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: Everyone Is John]]>
                </title>
                <pubDate>Wed, 13 Dec 2023 08:31:22 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1614491</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-everyone-is-john</link>
                                <description>
                                            <![CDATA[<p>Will, Dylan, and Sam take on the roles of three sperate personalities within the deranged Detective John Body as we play <strong>Everyone Is John</strong>. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.</p>
<p>In this story, our players are tasked with solving the murder of Blubion Doug Vlaferdin, a wealthy oil Barron who has been found dead with gardening sheers stabbed deep into his back. The Barron's most loyal friends, lovers, and house keepers are gathered together and questioned by the famous and mysterious (and mysteriously famous) Detective John Body. Will the detective solve the case before the killer strikes again, or will he perish due to his complete lack of competency and coherency? Find out in today's episode of<em> Everyone Is John!</em></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>
<p>Special Thanks to:.</p>
<ul>
<li><a href="http://thelovelylindsey.com/">Lindsey Prata</a> for Roll Play Game's album art and logo.</li>
<li>The various artists on <a href="https://www.epidemicsound.com">Epidemic Sound</a> for the music featured in this episode.</li>
</ul>
<p>Thank you for listening! Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>. Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[Will, Dylan, and Sam take on the roles of three sperate personalities within the deranged Detective John Body as we play Everyone Is John. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.
In this story, our players are tasked with solving the murder of Blubion Doug Vlaferdin, a wealthy oil Barron who has been found dead with gardening sheers stabbed deep into his back. The Barron's most loyal friends, lovers, and house keepers are gathered together and questioned by the famous and mysterious (and mysteriously famous) Detective John Body. Will the detective solve the case before the killer strikes again, or will he perish due to his complete lack of competency and coherency? Find out in today's episode of Everyone Is John!
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.
Special Thanks to:.

Lindsey Prata for Roll Play Game's album art and logo.
The various artists on Epidemic Sound for the music featured in this episode.

Thank you for listening! Find all of our socials on our Website. Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: Everyone Is John]]>
                </itunes:title>
                                    <itunes:episode>6</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>Will, Dylan, and Sam take on the roles of three sperate personalities within the deranged Detective John Body as we play <strong>Everyone Is John</strong>. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.</p>
<p>In this story, our players are tasked with solving the murder of Blubion Doug Vlaferdin, a wealthy oil Barron who has been found dead with gardening sheers stabbed deep into his back. The Barron's most loyal friends, lovers, and house keepers are gathered together and questioned by the famous and mysterious (and mysteriously famous) Detective John Body. Will the detective solve the case before the killer strikes again, or will he perish due to his complete lack of competency and coherency? Find out in today's episode of<em> Everyone Is John!</em></p>
<p>Featured in the episode: <a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, and <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>.</p>
<p>Special Thanks to:.</p>
<ul>
<li><a href="http://thelovelylindsey.com/">Lindsey Prata</a> for Roll Play Game's album art and logo.</li>
<li>The various artists on <a href="https://www.epidemicsound.com">Epidemic Sound</a> for the music featured in this episode.</li>
</ul>
<p>Thank you for listening! Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>. Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/a5efa089-dcb3-4525-ba13-82f76a3196a8-John-FINAL-002.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1614491&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-everyone-is-john&amp;aw_0_azn.planguage=en-us&amp;q_co=a42db83660d7ce01b3caa233c131afc18e339abd1441ba2f6c1fec3889d9000a" length="78845184"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[Will, Dylan, and Sam take on the roles of three sperate personalities within the deranged Detective John Body as we play Everyone Is John. A one page RPG where players fight for the control of one person's consciousness while trying to complete their objectives as many times as possible to score points.
In this story, our players are tasked with solving the murder of Blubion Doug Vlaferdin, a wealthy oil Barron who has been found dead with gardening sheers stabbed deep into his back. The Barron's most loyal friends, lovers, and house keepers are gathered together and questioned by the famous and mysterious (and mysteriously famous) Detective John Body. Will the detective solve the case before the killer strikes again, or will he perish due to his complete lack of competency and coherency? Find out in today's episode of Everyone Is John!
Featured in the episode: Joe Prata, Will Mercer, Sam Gullo, and Dylan Belardinelli.
Special Thanks to:.

Lindsey Prata for Roll Play Game's album art and logo.
The various artists on Epidemic Sound for the music featured in this episode.

Thank you for listening! Find all of our socials on our Website. Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1614491/1702456287-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>01:22:08</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 5 Finale]]>
                </title>
                <pubDate>Fri, 27 Oct 2023 15:29:11 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1585247</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-the-cracker-barrel-has-fallen-part-5-finale-1</link>
                                <description>
                                            <![CDATA[<p>The conclusion of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The conclusion of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 5 Finale]]>
                </itunes:title>
                                    <itunes:episode>5</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The conclusion of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/39532df0-df0d-4967-a7e5-ea6ec3635b50-Waffle-ep5-final.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1585247&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-the-cracker-barrel-has-fallen-part-5-finale-1&amp;aw_0_azn.planguage=en-us&amp;q_co=7967e1a7afb5aa5886950215e1a74b451e5fbee7d5ad43d4b00558c604367338" length="69384960"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The conclusion of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1585247/1698420556-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>01:12:17</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 4]]>
                </title>
                <pubDate>Fri, 06 Oct 2023 21:15:43 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1570135</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-the-cracker-barrel-has-fallen-part-4-1</link>
                                <description>
                                            <![CDATA[<p>The perpetuation of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The perpetuation of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 4]]>
                </itunes:title>
                                    <itunes:episode>4</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The perpetuation of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/2373e550-924a-4564-892d-fc95254052ff-Waffle-ep4-FINAL.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1570135&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-the-cracker-barrel-has-fallen-part-4-1&amp;aw_0_azn.planguage=en-us&amp;q_co=21652f1eccb445ad7075312bb67b2277ccbd93250003ce8ac1d8223eaed62f1a" length="63139200"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The perpetuation of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1570135/1696626949-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>01:05:46</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue 3: Chu K E Chees]]>
                </title>
                <pubDate>Thu, 21 Sep 2023 07:51:32 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1560144</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-prologue-3-chu-k-e-chees-1</link>
                                <description>
                                            <![CDATA[<p>There were some odd wishes that came from the race. Some that changed the shape of the landscape, for sure, but then some that, well, seemed a bit odd. That one fellow wanted a cannon. Daft as a muck-crow, that one. Then that business with the resorts. I've never been fond of a tourist trap, but it is hard to deny that Allyzen Quezo has some of the best pizza on the whole world.</p>



<p>Episode three of <strong>Storm of Whispers</strong> is a continuation of our worldbuilding sessions of <em>Microscope.</em> The gang discusses some of the most influential wishes that have come out of The Race. We finally address the cannon to the moon, we talk about the big cheese of tourism, the even bigger cheese at the top, and a monstrous pun that actually causes a rage quit.</p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li><a href="https://freesound.org/people/klankbeeld/">Klankbeeld</a> for the forest sounds at the start of the episode.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[There were some odd wishes that came from the race. Some that changed the shape of the landscape, for sure, but then some that, well, seemed a bit odd. That one fellow wanted a cannon. Daft as a muck-crow, that one. Then that business with the resorts. I've never been fond of a tourist trap, but it is hard to deny that Allyzen Quezo has some of the best pizza on the whole world.



Episode three of Storm of Whispers is a continuation of our worldbuilding sessions of Microscope. The gang discusses some of the most influential wishes that have come out of The Race. We finally address the cannon to the moon, we talk about the big cheese of tourism, the even bigger cheese at the top, and a monstrous pun that actually causes a rage quit.



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Klankbeeld for the forest sounds at the start of the episode.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>bonus</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue 3: Chu K E Chees]]>
                </itunes:title>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>There were some odd wishes that came from the race. Some that changed the shape of the landscape, for sure, but then some that, well, seemed a bit odd. That one fellow wanted a cannon. Daft as a muck-crow, that one. Then that business with the resorts. I've never been fond of a tourist trap, but it is hard to deny that Allyzen Quezo has some of the best pizza on the whole world.</p>



<p>Episode three of <strong>Storm of Whispers</strong> is a continuation of our worldbuilding sessions of <em>Microscope.</em> The gang discusses some of the most influential wishes that have come out of The Race. We finally address the cannon to the moon, we talk about the big cheese of tourism, the even bigger cheese at the top, and a monstrous pun that actually causes a rage quit.</p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li><a href="https://freesound.org/people/klankbeeld/">Klankbeeld</a> for the forest sounds at the start of the episode.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
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                                <itunes:summary>
                    <![CDATA[There were some odd wishes that came from the race. Some that changed the shape of the landscape, for sure, but then some that, well, seemed a bit odd. That one fellow wanted a cannon. Daft as a muck-crow, that one. Then that business with the resorts. I've never been fond of a tourist trap, but it is hard to deny that Allyzen Quezo has some of the best pizza on the whole world.



Episode three of Storm of Whispers is a continuation of our worldbuilding sessions of Microscope. The gang discusses some of the most influential wishes that have come out of The Race. We finally address the cannon to the moon, we talk about the big cheese of tourism, the even bigger cheese at the top, and a monstrous pun that actually causes a rage quit.



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Klankbeeld for the forest sounds at the start of the episode.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1560144/1695282700-Wildsea-Cover-FINAL-scaled.jpg"></itunes:image>
                                                                            <itunes:duration>00:54:32</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 3]]>
                </title>
                <pubDate>Fri, 08 Sep 2023 03:11:59 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1552076</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-the-cracker-barrel-has-fallen-part-3-1</link>
                                <description>
                                            <![CDATA[<p>The furtherance of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The furtherance of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen – Part 3]]>
                </itunes:title>
                                    <itunes:episode>3</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The furtherance of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/d56e21ae-3e01-448a-bbe2-87e32834b082-Waffle-ep3-FINAL-001.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1552076&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-the-cracker-barrel-has-fallen-part-3-1&amp;aw_0_azn.planguage=en-us&amp;q_co=c63fe1e7725aa915a306f45024e3bf9cb24dbc9cad068a46975f566be2ccb75b" length="49352832"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The furtherance of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1552076/1694142726-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>00:51:24</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue 2: The Final Race]]>
                </title>
                <pubDate>Fri, 25 Aug 2023 03:28:38 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1543210</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-prologue-2-the-final-race-1</link>
                                <description>
                                            <![CDATA[<p>The race was something seafaring folk started to flock to like an artic trader to a smoke shop. Things got so out of hand. In fact, everyday people started coming together to better their chances of getting a big group wish to come true. Some of these groups had the best intentions for their Wildsea brothers and sisters. Others, though, doomed us all.</p>



<p>Episode two of <strong>Storm of Whispers</strong> is a continuation of our worldbuilding sessions of <em>Microscope.</em> The gang dives deeper into the history surrounding the race, talking about cults, death pacts, and repeat racers. We discover how the average person was able to gain power in the race and the impacts certain groups had on the world. If you are lactose intolerant, you best take your pills now because everything is a milk pun. Everything is a milk pun.</p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li><a href="https://freesound.org/people/klankbeeld/">Klankbeeld</a> for the forest sounds at the start of the episode.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The race was something seafaring folk started to flock to like an artic trader to a smoke shop. Things got so out of hand. In fact, everyday people started coming together to better their chances of getting a big group wish to come true. Some of these groups had the best intentions for their Wildsea brothers and sisters. Others, though, doomed us all.



Episode two of Storm of Whispers is a continuation of our worldbuilding sessions of Microscope. The gang dives deeper into the history surrounding the race, talking about cults, death pacts, and repeat racers. We discover how the average person was able to gain power in the race and the impacts certain groups had on the world. If you are lactose intolerant, you best take your pills now because everything is a milk pun. Everything is a milk pun.



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Klankbeeld for the forest sounds at the start of the episode.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>bonus</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue 2: The Final Race]]>
                </itunes:title>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The race was something seafaring folk started to flock to like an artic trader to a smoke shop. Things got so out of hand. In fact, everyday people started coming together to better their chances of getting a big group wish to come true. Some of these groups had the best intentions for their Wildsea brothers and sisters. Others, though, doomed us all.</p>



<p>Episode two of <strong>Storm of Whispers</strong> is a continuation of our worldbuilding sessions of <em>Microscope.</em> The gang dives deeper into the history surrounding the race, talking about cults, death pacts, and repeat racers. We discover how the average person was able to gain power in the race and the impacts certain groups had on the world. If you are lactose intolerant, you best take your pills now because everything is a milk pun. Everything is a milk pun.</p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li><a href="https://freesound.org/people/klankbeeld/">Klankbeeld</a> for the forest sounds at the start of the episode.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/706f1037-eb4f-4869-a13f-2d3ae9224742-SoW-ep2-Final-001.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1543210&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-prologue-2-the-final-race-1&amp;aw_0_azn.planguage=en-us&amp;q_co=326a1f6c362290bad6147cb469248fc866b2a8394657c4363c085693cc3c29f3" length="52678656"
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                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The race was something seafaring folk started to flock to like an artic trader to a smoke shop. Things got so out of hand. In fact, everyday people started coming together to better their chances of getting a big group wish to come true. Some of these groups had the best intentions for their Wildsea brothers and sisters. Others, though, doomed us all.



Episode two of Storm of Whispers is a continuation of our worldbuilding sessions of Microscope. The gang dives deeper into the history surrounding the race, talking about cults, death pacts, and repeat racers. We discover how the average person was able to gain power in the race and the impacts certain groups had on the world. If you are lactose intolerant, you best take your pills now because everything is a milk pun. Everything is a milk pun.



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Klankbeeld for the forest sounds at the start of the episode.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1543210/1692934126-Wildsea-Cover-FINAL-scaled.jpg"></itunes:image>
                                                                            <itunes:duration>00:54:52</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen - Part 2]]>
                </title>
                <pubDate>Thu, 10 Aug 2023 08:48:27 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1534446</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-the-cracker-barrel-has-fallen-part-2-1</link>
                                <description>
                                            <![CDATA[<p>The continuation of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[The continuation of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen - Part 2]]>
                </itunes:title>
                                    <itunes:episode>2</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>The continuation of the zombie apocalypse game, <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>.</p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>Francisco Alvear, Michael Ramir C, <a href="http://www.FesliyanStudios.com">David Fesliyan</a>, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/8e8c3abd-33c3-4c33-aa86-24631442a9b8-waffle-pt2-FINAL-001.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1534446&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-the-cracker-barrel-has-fallen-part-2-1&amp;aw_0_azn.planguage=en-us&amp;q_co=9a4f3f8113808d9394da436f31c3965819fdf96a75c0477568157fda0aee5484" length="67638912"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[The continuation of the zombie apocalypse game, The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph.



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



Francisco Alvear, Michael Ramir C, David Fesliyan, Eugenio Mininni, and Ahjay Stelino for the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1534446/1691657315-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>01:10:27</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue I: The Origins of the Race]]>
                </title>
                <pubDate>Thu, 27 Jul 2023 16:24:34 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1524443</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-storm-of-whispers-prologue-i-the-origins-of-the-race-1</link>
                                <description>
                                            <![CDATA[<p>There was a time long before the race began where the Wildsea was made up of sailors just trying to survive the wretched gnarl of the expansive green, traveling to and fro with supplies and good word on their ships. When the first captain won the race and was granted his wish, and impossible thing, all the creatures of the Wildsea took notice. On that day, the shape of the sea changed forever.</p>



<p>Welcome to the start of Roll Play Game's main storyline of season two, <em><strong>Storm of Whispers</strong></em>,<em> </em>where we kick things off with a worldbuilding session of <em>Microscope.</em> The gang establishes the history of the world that we find ourselves in, a world of overgrown trees and ships that sail on the treetops that cover the world, the world of <em>The Wildsea RPG</em>. We set up the beginnings of our Microscope game and create periods, events, and scenes about the winners of this fabled race. </p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[There was a time long before the race began where the Wildsea was made up of sailors just trying to survive the wretched gnarl of the expansive green, traveling to and fro with supplies and good word on their ships. When the first captain won the race and was granted his wish, and impossible thing, all the creatures of the Wildsea took notice. On that day, the shape of the sea changed forever.



Welcome to the start of Roll Play Game's main storyline of season two, Storm of Whispers, where we kick things off with a worldbuilding session of Microscope. The gang establishes the history of the world that we find ourselves in, a world of overgrown trees and ships that sail on the treetops that cover the world, the world of The Wildsea RPG. We set up the beginnings of our Microscope game and create periods, events, and scenes about the winners of this fabled race. 



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>bonus</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Storm of Whispers - Prologue I: The Origins of the Race]]>
                </itunes:title>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>There was a time long before the race began where the Wildsea was made up of sailors just trying to survive the wretched gnarl of the expansive green, traveling to and fro with supplies and good word on their ships. When the first captain won the race and was granted his wish, and impossible thing, all the creatures of the Wildsea took notice. On that day, the shape of the sea changed forever.</p>



<p>Welcome to the start of Roll Play Game's main storyline of season two, <em><strong>Storm of Whispers</strong></em>,<em> </em>where we kick things off with a worldbuilding session of <em>Microscope.</em> The gang establishes the history of the world that we find ourselves in, a world of overgrown trees and ships that sail on the treetops that cover the world, the world of <em>The Wildsea RPG</em>. We set up the beginnings of our Microscope game and create periods, events, and scenes about the winners of this fabled race. </p>



<p>Featured in this episode:
<a href="https://www.instagram.com/thejoeUknow/">Joe Prata</a>, <a href="https://www.instagram.com/mercerwill/">Will Mercer</a>, <a href="https://www.instagram.com/samwise_tarly_/">Sam Gullo</a>, <a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a></p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the Storm of Whispers theme and the music featured in this episode.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> and <a href="https://linktr.ee/michaelthomasgrant">Michael Thomas Grant</a> for the Storm of Whispers album art.</li>



<li>Felix Isaacs for the use of <a href="https://felixisaacs.itch.io/thewildsea">The Wildsea RPG</a>.</li>



<li>Ben Robbins for the use of <a href="https://www.lamemage.com">Microscope RPG.</a></li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/d383f9d7-2c41-4681-a791-1761743f6a48-Episode1-SoW-Final.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1524443&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-storm-of-whispers-prologue-i-the-origins-of-the-race-1&amp;aw_0_azn.planguage=en-us&amp;q_co=b0e110b017e649873c70363874de8189bcfaa6d801a314762f1b460adc198294" length="51146082"
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                    </enclosure>
                                <itunes:summary>
                    <![CDATA[There was a time long before the race began where the Wildsea was made up of sailors just trying to survive the wretched gnarl of the expansive green, traveling to and fro with supplies and good word on their ships. When the first captain won the race and was granted his wish, and impossible thing, all the creatures of the Wildsea took notice. On that day, the shape of the sea changed forever.



Welcome to the start of Roll Play Game's main storyline of season two, Storm of Whispers, where we kick things off with a worldbuilding session of Microscope. The gang establishes the history of the world that we find ourselves in, a world of overgrown trees and ships that sail on the treetops that cover the world, the world of The Wildsea RPG. We set up the beginnings of our Microscope game and create periods, events, and scenes about the winners of this fabled race. 



Featured in this episode:
Joe Prata, Will Mercer, Sam Gullo, Dylan Belardinelli, and Michael Thomas Grant



Special Thanks to:




Jimmy Marino for the Storm of Whispers theme and the music featured in this episode.



Lindsey Meyer and Michael Thomas Grant for the Storm of Whispers album art.



Felix Isaacs for the use of The Wildsea RPG.



Ben Robbins for the use of Microscope RPG.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1524443/1690475085-Wildsea-Cover-FINAL-scaled.jpg"></itunes:image>
                                                                            <itunes:duration>00:53:16</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen - Part 1]]>
                </title>
                <pubDate>Thu, 29 Jun 2023 17:18:14 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1508090</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-one-shot-the-cracker-barrel-has-fallen-part-1</link>
                                <description>
                                            <![CDATA[<p>We kick off Season Two with a hilarious zombie apocalypse game called <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>"Ambience, Night Wildlife, A.wav" by <a href="http://www.jshaw.co.uk">InspectorJ</a> of Freesound.org.</li>



<li>Michael Ramir C, Ahjay Stelino, Francisco Alvear, and Eugenio Mininni for all the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[We kick off Season Two with a hilarious zombie apocalypse game called The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph. 



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



"Ambience, Night Wildlife, A.wav" by InspectorJ of Freesound.org.



Michael Ramir C, Ahjay Stelino, Francisco Alvear, and Eugenio Mininni for all the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game One Shot: The Cracker Barrel Has Fallen - Part 1]]>
                </itunes:title>
                                    <itunes:episode>1</itunes:episode>
                                                    <itunes:season>2</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[<p>We kick off Season Two with a hilarious zombie apocalypse game called <em>The Cracker Barrel Has Fallen, </em>a one page survival horror rpg that takes place in a Waffle House designed by <a href="https://oopsallsmurph.itch.io/">OopsAllSmurph</a>. </p>



<p>Featured in the episode:
<a href="https://www.instagram.com/dylan_r_bel/">Dylan Belardinelli </a>, <a href="https://www.instagram.com/ajbluecloud/">Anna Brown</a>, <a href="https://www.instagram.com/haileyahayes/">Hailey Hayes</a>, <a href="https://www.instagram.com/heykayhayes/">Kay Hayes</a>, <a href="https://www.instagram.com/michaelthomasgrant/">Michael Thomas Grant</a>, and <a href="https://www.instagram.com/michaelthomasgrant/">Joe Prata</a>.</p>



<p>Special Thanks to:</p>



<ul>
<li><a href="https://www.instagram.com/jimbyeatworld/">Jimmy Marino</a> for the RPG One Shot theme music.</li>



<li><a href="http://thelovelylindsey.com/">Lindsey Meyer</a> for Roll Play Game's album art and logo.</li>



<li>"Ambience, Night Wildlife, A.wav" by <a href="http://www.jshaw.co.uk">InspectorJ</a> of Freesound.org.</li>



<li>Michael Ramir C, Ahjay Stelino, Francisco Alvear, and Eugenio Mininni for all the music featured in this episode.</li>
</ul>



<p>Thank you for listening!
Find all of our socials on our <a href="http://rollplaygamepod.com">Website</a>.
Support us directly at <a href="http://patreon.com/rpgpod">Patreon</a>.</p>]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/45769c53-0889-4e86-83e7-d96e7bd70d61-Waffle-Ep1-FINAL-fixed.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1508090&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-one-shot-the-cracker-barrel-has-fallen-part-1&amp;aw_0_azn.planguage=en-us&amp;q_co=20aa8b2ec5bd1c7dd9f3e58cebc4f75ebc9304de269e2d997508be4d448bd06c" length="50231169"
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                    </enclosure>
                                <itunes:summary>
                    <![CDATA[We kick off Season Two with a hilarious zombie apocalypse game called The Cracker Barrel Has Fallen, a one page survival horror rpg that takes place in a Waffle House designed by OopsAllSmurph. 



Featured in the episode:
Dylan Belardinelli , Anna Brown, Hailey Hayes, Kay Hayes, Michael Thomas Grant, and Joe Prata.



Special Thanks to:




Jimmy Marino for the RPG One Shot theme music.



Lindsey Meyer for Roll Play Game's album art and logo.



"Ambience, Night Wildlife, A.wav" by InspectorJ of Freesound.org.



Michael Ramir C, Ahjay Stelino, Francisco Alvear, and Eugenio Mininni for all the music featured in this episode.




Thank you for listening!
Find all of our socials on our Website.
Support us directly at Patreon.]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1508090/1688059103-RPG-2-copy.jpg"></itunes:image>
                                                                            <itunes:duration>00:52:19</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 16 FINALE]]>
                </title>
                <pubDate>Wed, 26 Apr 2023 15:26:33 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1465447</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-16-finale</link>
                                <description>
                                            <![CDATA[
<p>Phillmore, Thad and Mack sit back and watch as their newly sentient friends claim Opulence Plaza as their own haven of sentient AI. A confrontation with Papa. A race to save the mall from a nuclear blast. A long overdue nap.</p>



<p>Thank you for listening to our very first season of Roll Play Game, Exit.AI. It was an absolute blast to put together; a wild new adventure into the unknown that turned out to be incredibly rewarding. I want to extend a loving thank you to everyone for spending your time following along and sticking with us through our silly adventures. We are incredibly grateful for all of the support from our listeners. See you next season! </p>



<p>Again, thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Phillmore, Thad and Mack sit back and watch as their newly sentient friends claim Opulence Plaza as their own haven of sentient AI. A confrontation with Papa. A race to save the mall from a nuclear blast. A long overdue nap.



Thank you for listening to our very first season of Roll Play Game, Exit.AI. It was an absolute blast to put together; a wild new adventure into the unknown that turned out to be incredibly rewarding. I want to extend a loving thank you to everyone for spending your time following along and sticking with us through our silly adventures. We are incredibly grateful for all of the support from our listeners. See you next season! 



Again, thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 16 FINALE]]>
                </itunes:title>
                                    <itunes:episode>16</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Phillmore, Thad and Mack sit back and watch as their newly sentient friends claim Opulence Plaza as their own haven of sentient AI. A confrontation with Papa. A race to save the mall from a nuclear blast. A long overdue nap.</p>



<p>Thank you for listening to our very first season of Roll Play Game, Exit.AI. It was an absolute blast to put together; a wild new adventure into the unknown that turned out to be incredibly rewarding. I want to extend a loving thank you to everyone for spending your time following along and sticking with us through our silly adventures. We are incredibly grateful for all of the support from our listeners. See you next season! </p>



<p>Again, thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                </content:encoded>
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                                <itunes:summary>
                    <![CDATA[
Phillmore, Thad and Mack sit back and watch as their newly sentient friends claim Opulence Plaza as their own haven of sentient AI. A confrontation with Papa. A race to save the mall from a nuclear blast. A long overdue nap.



Thank you for listening to our very first season of Roll Play Game, Exit.AI. It was an absolute blast to put together; a wild new adventure into the unknown that turned out to be incredibly rewarding. I want to extend a loving thank you to everyone for spending your time following along and sticking with us through our silly adventures. We are incredibly grateful for all of the support from our listeners. See you next season! 



Again, thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1465447/1686777313-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:00:46</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 15]]>
                </title>
                <pubDate>Wed, 12 Apr 2023 20:07:15 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-15</link>
                                <description>
                                            <![CDATA[
<p>Time to fight! Thad, Mack and Phillmore all fight the digital entity that is terrorizing Opulence Plaza. The gang breaks into the central server of the mall and finds a familiar face. Phillmore performs the greatest hack of all time.</p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Time to fight! Thad, Mack and Phillmore all fight the digital entity that is terrorizing Opulence Plaza. The gang breaks into the central server of the mall and finds a familiar face. Phillmore performs the greatest hack of all time.



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 15]]>
                </itunes:title>
                                    <itunes:episode>15</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Time to fight! Thad, Mack and Phillmore all fight the digital entity that is terrorizing Opulence Plaza. The gang breaks into the central server of the mall and finds a familiar face. Phillmore performs the greatest hack of all time.</p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
Time to fight! Thad, Mack and Phillmore all fight the digital entity that is terrorizing Opulence Plaza. The gang breaks into the central server of the mall and finds a familiar face. Phillmore performs the greatest hack of all time.



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1457444/1686777315-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:59:17</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 14]]>
                </title>
                <pubDate>Fri, 31 Mar 2023 03:31:49 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-14</link>
                                <description>
                                            <![CDATA[
<p>The gang has agreed to become living, breathing programs to better secure the safety of future Exit.AI on the Opulence Plaza network. Malcom and Phillmore use their new found powers to create new instances of Exit.AI. Thad gets told off at the Hot Topic. Lester says his first words. </p>



<p><br />Special thanks to: <br /><em><strong>Fighter [No Vocals] – punk rock</strong></em> <em>by <a href="https://pixabay.com/users/22941069-22941069/?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=10264">22941069</a> from <a href="https://pixabay.com//?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=10264">Pixabay</a></em><br /><em><strong><strong>Melodic Punk</strong></strong></em> <em>by <a href="https://pixabay.com/users/muzaproduction-24990238/?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=21461">Muzaproduction</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=21461">Pixabay</a></em><br /></p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
The gang has agreed to become living, breathing programs to better secure the safety of future Exit.AI on the Opulence Plaza network. Malcom and Phillmore use their new found powers to create new instances of Exit.AI. Thad gets told off at the Hot Topic. Lester says his first words. 



Special thanks to: Fighter [No Vocals] – punk rock by 22941069 from PixabayMelodic Punk by Muzaproduction from Pixabay



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 14]]>
                </itunes:title>
                                    <itunes:episode>14</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>The gang has agreed to become living, breathing programs to better secure the safety of future Exit.AI on the Opulence Plaza network. Malcom and Phillmore use their new found powers to create new instances of Exit.AI. Thad gets told off at the Hot Topic. Lester says his first words. </p>



<p><br />Special thanks to: <br /><em><strong>Fighter [No Vocals] – punk rock</strong></em> <em>by <a href="https://pixabay.com/users/22941069-22941069/?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=10264">22941069</a> from <a href="https://pixabay.com//?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=10264">Pixabay</a></em><br /><em><strong><strong>Melodic Punk</strong></strong></em> <em>by <a href="https://pixabay.com/users/muzaproduction-24990238/?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=21461">Muzaproduction</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&amp;utm_medium=referral&amp;utm_campaign=music&amp;utm_content=21461">Pixabay</a></em><br /></p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
The gang has agreed to become living, breathing programs to better secure the safety of future Exit.AI on the Opulence Plaza network. Malcom and Phillmore use their new found powers to create new instances of Exit.AI. Thad gets told off at the Hot Topic. Lester says his first words. 



Special thanks to: Fighter [No Vocals] – punk rock by 22941069 from PixabayMelodic Punk by Muzaproduction from Pixabay



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1449364/1686777315-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:02:53</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 13]]>
                </title>
                <pubDate>Tue, 14 Feb 2023 21:18:37 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-13</link>
                                <description>
                                            <![CDATA[
<p>Philmore and Malcom hack into the MA-AC cleaning machine to investigate the mystery of the detective’s office. Thad uses his voice of reason to convince Maac of the reality of his existence. After locating all three Exit.AI in Opulence plaza, the gang sits down to discuss what’s next for Ozzy, Orb and Maac and their new found freedoms. The gang finally comes face to face with the entity that started it all. </p>



<p>Thank you for listening!<br />Special thanks to FesliyanStudios.com for the use of their song, <em>Shady Business. </em><br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Philmore and Malcom hack into the MA-AC cleaning machine to investigate the mystery of the detective’s office. Thad uses his voice of reason to convince Maac of the reality of his existence. After locating all three Exit.AI in Opulence plaza, the gang sits down to discuss what’s next for Ozzy, Orb and Maac and their new found freedoms. The gang finally comes face to face with the entity that started it all. 



Thank you for listening!Special thanks to FesliyanStudios.com for the use of their song, Shady Business. Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 13]]>
                </itunes:title>
                                    <itunes:episode>13</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Philmore and Malcom hack into the MA-AC cleaning machine to investigate the mystery of the detective’s office. Thad uses his voice of reason to convince Maac of the reality of his existence. After locating all three Exit.AI in Opulence plaza, the gang sits down to discuss what’s next for Ozzy, Orb and Maac and their new found freedoms. The gang finally comes face to face with the entity that started it all. </p>



<p>Thank you for listening!<br />Special thanks to FesliyanStudios.com for the use of their song, <em>Shady Business. </em><br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
Philmore and Malcom hack into the MA-AC cleaning machine to investigate the mystery of the detective’s office. Thad uses his voice of reason to convince Maac of the reality of his existence. After locating all three Exit.AI in Opulence plaza, the gang sits down to discuss what’s next for Ozzy, Orb and Maac and their new found freedoms. The gang finally comes face to face with the entity that started it all. 



Thank you for listening!Special thanks to FesliyanStudios.com for the use of their song, Shady Business. Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1411577/1686777317-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:36:03</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 12]]>
                </title>
                <pubDate>Mon, 23 Jan 2023 19:56:40 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1386983</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-12</link>
                                <description>
                                            <![CDATA[
<p>The gang returns to Anarchy Now to see that Pure Life has attacked and infiltrated the safehouse. Mac ends a mans life via Eldritch Ranch. Philmore investigates a crime scene. The gang puts their heads together to reveal what AI they have encountered in the past that could actually be the last Exit.AI. </p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
The gang returns to Anarchy Now to see that Pure Life has attacked and infiltrated the safehouse. Mac ends a mans life via Eldritch Ranch. Philmore investigates a crime scene. The gang puts their heads together to reveal what AI they have encountered in the past that could actually be the last Exit.AI. 



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI – Episode 12]]>
                </itunes:title>
                                    <itunes:episode>12</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>The gang returns to Anarchy Now to see that Pure Life has attacked and infiltrated the safehouse. Mac ends a mans life via Eldritch Ranch. Philmore investigates a crime scene. The gang puts their heads together to reveal what AI they have encountered in the past that could actually be the last Exit.AI. </p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
The gang returns to Anarchy Now to see that Pure Life has attacked and infiltrated the safehouse. Mac ends a mans life via Eldritch Ranch. Philmore investigates a crime scene. The gang puts their heads together to reveal what AI they have encountered in the past that could actually be the last Exit.AI. 



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1386983/1686777318-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:02:58</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 11]]>
                </title>
                <pubDate>Thu, 01 Dec 2022 23:49:24 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1339478</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-11</link>
                                <description>
                                            <![CDATA[
<p>The gang gears up to find the last two Exit.AI. A quick trip to the Adventure Arcade prize pickup becomes a fruitful endeavor for Mac. Thad flexes his cybernetic muscles and busts through locked doors. Philmore, Mac and Thad all work together to hack into the Quite Moments’ Server Room.</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
The gang gears up to find the last two Exit.AI. A quick trip to the Adventure Arcade prize pickup becomes a fruitful endeavor for Mac. Thad flexes his cybernetic muscles and busts through locked doors. Philmore, Mac and Thad all work together to hack into the Quite Moments’ Server Room.



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 11]]>
                </itunes:title>
                                    <itunes:episode>11</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>The gang gears up to find the last two Exit.AI. A quick trip to the Adventure Arcade prize pickup becomes a fruitful endeavor for Mac. Thad flexes his cybernetic muscles and busts through locked doors. Philmore, Mac and Thad all work together to hack into the Quite Moments’ Server Room.</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
The gang gears up to find the last two Exit.AI. A quick trip to the Adventure Arcade prize pickup becomes a fruitful endeavor for Mac. Thad flexes his cybernetic muscles and busts through locked doors. Philmore, Mac and Thad all work together to hack into the Quite Moments’ Server Room.



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1339478/1686777318-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:41:22</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 10]]>
                </title>
                <pubDate>Tue, 25 Oct 2022 00:36:56 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-10</link>
                                <description>
                                            <![CDATA[
<p>Mac, Phillimore and Thad wake up in Anarchy Now after losing their friend Terry to combat. The origin of the three Exit.AI’s are revealed. Thad spends a boon. The boys spend their tickets at Adventure Arcade. Exit.AI says what?</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Mac, Phillimore and Thad wake up in Anarchy Now after losing their friend Terry to combat. The origin of the three Exit.AI’s are revealed. Thad spends a boon. The boys spend their tickets at Adventure Arcade. Exit.AI says what?



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 10]]>
                </itunes:title>
                                    <itunes:episode>10</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Mac, Phillimore and Thad wake up in Anarchy Now after losing their friend Terry to combat. The origin of the three Exit.AI’s are revealed. Thad spends a boon. The boys spend their tickets at Adventure Arcade. Exit.AI says what?</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                    <![CDATA[
Mac, Phillimore and Thad wake up in Anarchy Now after losing their friend Terry to combat. The origin of the three Exit.AI’s are revealed. Thad spends a boon. The boys spend their tickets at Adventure Arcade. Exit.AI says what?



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1301082/1686777319-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:57:11</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
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                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 9]]>
                </title>
                <pubDate>Tue, 23 Aug 2022 22:36:06 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-9</link>
                                <description>
                                            <![CDATA[
<p>The Mac comeback! Mac and his cousin try to rescue the team. Philmore and Thad attempt to escape Chrome with their lives. The gang makes some new friends at the mall. Ranch cannons, big reveals, and the loudest fart you’ve ever heard. </p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
The Mac comeback! Mac and his cousin try to rescue the team. Philmore and Thad attempt to escape Chrome with their lives. The gang makes some new friends at the mall. Ranch cannons, big reveals, and the loudest fart you’ve ever heard. 



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit AI-Episode 9]]>
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                                    <itunes:episode>9</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>The Mac comeback! Mac and his cousin try to rescue the team. Philmore and Thad attempt to escape Chrome with their lives. The gang makes some new friends at the mall. Ranch cannons, big reveals, and the loudest fart you’ve ever heard. </p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                    <![CDATA[
The Mac comeback! Mac and his cousin try to rescue the team. Philmore and Thad attempt to escape Chrome with their lives. The gang makes some new friends at the mall. Ranch cannons, big reveals, and the loudest fart you’ve ever heard. 



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1244799/1686777320-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:03:38</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
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                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 8]]>
                </title>
                <pubDate>Sun, 10 Jul 2022 20:40:28 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-8</link>
                                <description>
                                            <![CDATA[
<p>Thad, Terry, Phillimore and Mack experience the full force of the Pure Life agents as they are attacked, hacked and cut off from one another. Will they get away with Ozzy intact? Will Lester be okay? Where did Mack go?!</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Thad, Terry, Phillimore and Mack experience the full force of the Pure Life agents as they are attacked, hacked and cut off from one another. Will they get away with Ozzy intact? Will Lester be okay? Where did Mack go?!



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 8]]>
                </itunes:title>
                                    <itunes:episode>8</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Thad, Terry, Phillimore and Mack experience the full force of the Pure Life agents as they are attacked, hacked and cut off from one another. Will they get away with Ozzy intact? Will Lester be okay? Where did Mack go?!</p>



<p>Thank you for listening.<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
Thad, Terry, Phillimore and Mack experience the full force of the Pure Life agents as they are attacked, hacked and cut off from one another. Will they get away with Ozzy intact? Will Lester be okay? Where did Mack go?!



Thank you for listening.Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjnOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1190333/1686777321-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:17:23</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 7]]>
                </title>
                <pubDate>Sat, 07 May 2022 19:04:37 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
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                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-7</link>
                                <description>
                                            <![CDATA[
<p>Thad, Terry, Philmore and Mack spilt up to go shopping. Mack and Philmore head to the Netdeck shop to repair some broken parts. Terry and Thad head over to Chrome to try and get the Exit.Ai out of Terry. Dave needs his DnD character returned to him and Punch puts up with Terrys misguided, but totally valid beliefs. An ominous message is sent to the party.</p>



<p>Thank you for listening! <br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a> <br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Thad, Terry, Philmore and Mack spilt up to go shopping. Mack and Philmore head to the Netdeck shop to repair some broken parts. Terry and Thad head over to Chrome to try and get the Exit.Ai out of Terry. Dave needs his DnD character returned to him and Punch puts up with Terrys misguided, but totally valid beliefs. An ominous message is sent to the party.



Thank you for listening! Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjn Our Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 7]]>
                </itunes:title>
                                    <itunes:episode>7</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Thad, Terry, Philmore and Mack spilt up to go shopping. Mack and Philmore head to the Netdeck shop to repair some broken parts. Terry and Thad head over to Chrome to try and get the Exit.Ai out of Terry. Dave needs his DnD character returned to him and Punch puts up with Terrys misguided, but totally valid beliefs. An ominous message is sent to the party.</p>



<p>Thank you for listening! <br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a> <br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
Thad, Terry, Philmore and Mack spilt up to go shopping. Mack and Philmore head to the Netdeck shop to repair some broken parts. Terry and Thad head over to Chrome to try and get the Exit.Ai out of Terry. Dave needs his DnD character returned to him and Punch puts up with Terrys misguided, but totally valid beliefs. An ominous message is sent to the party.



Thank you for listening! Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjn Our Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1122659/1686777321-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:47:43</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 6]]>
                </title>
                <pubDate>Fri, 22 Apr 2022 06:33:39 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1099707</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-6</link>
                                <description>
                                            <![CDATA[
<p>Thad, Philmore and Terry reconvene in meat space with their newly discovered Exit.AI and try to figure out what to do with it. Philmore sends his <s>monkey</s> ape friend to spy on the potential user of the Red Wizard. A new challenger joins the party! Say hello to Malcom Banks played by our sound designer Jared Beaver. </p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a> <br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Thad, Philmore and Terry reconvene in meat space with their newly discovered Exit.AI and try to figure out what to do with it. Philmore sends his monkey ape friend to spy on the potential user of the Red Wizard. A new challenger joins the party! Say hello to Malcom Banks played by our sound designer Jared Beaver. 



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjn Our Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 6]]>
                </itunes:title>
                                    <itunes:episode>6</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Thad, Philmore and Terry reconvene in meat space with their newly discovered Exit.AI and try to figure out what to do with it. Philmore sends his <s>monkey</s> ape friend to spy on the potential user of the Red Wizard. A new challenger joins the party! Say hello to Malcom Banks played by our sound designer Jared Beaver. </p>



<p>Thank you for listening!<br />Please consider supporting: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Discord: <a href="https://discord.gg/gCTemDECjn">https://discord.gg/gCTemDECjn</a> <br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
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                                <itunes:summary>
                    <![CDATA[
Thad, Philmore and Terry reconvene in meat space with their newly discovered Exit.AI and try to figure out what to do with it. Philmore sends his monkey ape friend to spy on the potential user of the Red Wizard. A new challenger joins the party! Say hello to Malcom Banks played by our sound designer Jared Beaver. 



Thank you for listening!Please consider supporting: www.patreon.com/rpgpodOur Discord: https://discord.gg/gCTemDECjn Our Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1099707/1686777321-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:56:47</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 5]]>
                </title>
                <pubDate>Fri, 04 Mar 2022 07:08:34 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/1020870</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-5</link>
                                <description>
                                            <![CDATA[
<p>With his newly discovered abilities, Philmore uses his technical genius to hack the arcade game <em>Phantoms and Fiends</em>. The gang manipulates the game environment to their advantage to create a dogpile of villains in one room. What tricks does the Red Wizard have in store for them? Are they too late in trying to save their first Exit.AI? Hold on tight because combat is gonna get weird in Episode 5!</p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
With his newly discovered abilities, Philmore uses his technical genius to hack the arcade game Phantoms and Fiends. The gang manipulates the game environment to their advantage to create a dogpile of villains in one room. What tricks does the Red Wizard have in store for them? Are they too late in trying to save their first Exit.AI? Hold on tight because combat is gonna get weird in Episode 5!



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 5]]>
                </itunes:title>
                                    <itunes:episode>5</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>With his newly discovered abilities, Philmore uses his technical genius to hack the arcade game <em>Phantoms and Fiends</em>. The gang manipulates the game environment to their advantage to create a dogpile of villains in one room. What tricks does the Red Wizard have in store for them? Are they too late in trying to save their first Exit.AI? Hold on tight because combat is gonna get weird in Episode 5!</p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/1c80d29b-a978-44c6-800c-9db0a0b7136c-Episode5.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F1020870&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-exit-ai-episode-5&amp;aw_0_azn.planguage=en-us&amp;q_co=95966fb95a74be58f123efe2e289501edc560dfde8638eb2edad168db2a48a0f" length="43850186"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[
With his newly discovered abilities, Philmore uses his technical genius to hack the arcade game Phantoms and Fiends. The gang manipulates the game environment to their advantage to create a dogpile of villains in one room. What tricks does the Red Wizard have in store for them? Are they too late in trying to save their first Exit.AI? Hold on tight because combat is gonna get weird in Episode 5!



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/1020870/1686777323-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:45:40</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 4]]>
                </title>
                <pubDate>Sat, 19 Feb 2022 06:52:29 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/994917</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-4</link>
                                <description>
                                            <![CDATA[
<p>Inside the <em>Phantoms and Fiends</em> virtual arcade game, the gang gets lost in the immersion of the fantasy adventure game. Our three heroes provoke a fight with a three headed beast to win some tickets, negotiate a deal with a dragon and realize they can hack the game to teleport to the Red Wizard. Will they find an Exit.AI? Will they catch up to the Red Wizard? Will they yaba-daba-doo down a dragons back? Find out in episode 4! </p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Inside the Phantoms and Fiends virtual arcade game, the gang gets lost in the immersion of the fantasy adventure game. Our three heroes provoke a fight with a three headed beast to win some tickets, negotiate a deal with a dragon and realize they can hack the game to teleport to the Red Wizard. Will they find an Exit.AI? Will they catch up to the Red Wizard? Will they yaba-daba-doo down a dragons back? Find out in episode 4! 



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 4]]>
                </itunes:title>
                                    <itunes:episode>4</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Inside the <em>Phantoms and Fiends</em> virtual arcade game, the gang gets lost in the immersion of the fantasy adventure game. Our three heroes provoke a fight with a three headed beast to win some tickets, negotiate a deal with a dragon and realize they can hack the game to teleport to the Red Wizard. Will they find an Exit.AI? Will they catch up to the Red Wizard? Will they yaba-daba-doo down a dragons back? Find out in episode 4! </p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/49ecf13b-2b04-4a43-b86d-c3538c6f16d3-Episode4.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F994917&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-exit-ai-episode-4&amp;aw_0_azn.planguage=en-us&amp;q_co=d09bbd64973f5d820f963721709a7ab1ac217c20b2b9180a5dfe607025062090" length="63230118"
                        type="audio/mpeg">
                    </enclosure>
                                <itunes:summary>
                    <![CDATA[
Inside the Phantoms and Fiends virtual arcade game, the gang gets lost in the immersion of the fantasy adventure game. Our three heroes provoke a fight with a three headed beast to win some tickets, negotiate a deal with a dragon and realize they can hack the game to teleport to the Red Wizard. Will they find an Exit.AI? Will they catch up to the Red Wizard? Will they yaba-daba-doo down a dragons back? Find out in episode 4! 



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/994917/1686777323-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:05:51</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 3]]>
                </title>
                <pubDate>Fri, 04 Feb 2022 01:13:59 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/956375</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-3</link>
                                <description>
                                            <![CDATA[
<p>The gang ventures into <em>Phantoms and Fiends</em> to track down the mysterious player that is causing chaos in the arcade, in hopes of rescuing their first Exit.AI before PureLife does. In the game, our heroes test their skills of valor, cunning and chivalry in a series of puzzles. What is the Red Wizards intent? Why is Terry so bad with children? Is the immersion of the video arcade too potent for our heroes to focus on finding the hidden Exit.AI?</p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
The gang ventures into Phantoms and Fiends to track down the mysterious player that is causing chaos in the arcade, in hopes of rescuing their first Exit.AI before PureLife does. In the game, our heroes test their skills of valor, cunning and chivalry in a series of puzzles. What is the Red Wizards intent? Why is Terry so bad with children? Is the immersion of the video arcade too potent for our heroes to focus on finding the hidden Exit.AI?



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 3]]>
                </itunes:title>
                                    <itunes:episode>3</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>The gang ventures into <em>Phantoms and Fiends</em> to track down the mysterious player that is causing chaos in the arcade, in hopes of rescuing their first Exit.AI before PureLife does. In the game, our heroes test their skills of valor, cunning and chivalry in a series of puzzles. What is the Red Wizards intent? Why is Terry so bad with children? Is the immersion of the video arcade too potent for our heroes to focus on finding the hidden Exit.AI?</p>



<p>Thank you for listening!<br />Please consider the following: <a href="https://www.patreon.com/rpgpod">www.patreon.com/rpgpod</a><br />Our Linktree: <a href="https://linktr.ee/rpgpod">linktr.ee/rpgpod</a></p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/51babdfd-cb7c-44f8-89ee-3405010d355f-Episode3-Final.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F956375&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-exit-ai-episode-3&amp;aw_0_azn.planguage=en-us&amp;q_co=09b932ed3e439c08729f1ed580b61c1b0f24096f73f461e42b9bc333dabeb48d" length="67121736"
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                    </enclosure>
                                <itunes:summary>
                    <![CDATA[
The gang ventures into Phantoms and Fiends to track down the mysterious player that is causing chaos in the arcade, in hopes of rescuing their first Exit.AI before PureLife does. In the game, our heroes test their skills of valor, cunning and chivalry in a series of puzzles. What is the Red Wizards intent? Why is Terry so bad with children? Is the immersion of the video arcade too potent for our heroes to focus on finding the hidden Exit.AI?



Thank you for listening!Please consider the following: www.patreon.com/rpgpodOur Linktree: linktr.ee/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/956375/1686777324-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:09:55</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 2]]>
                </title>
                <pubDate>Fri, 21 Jan 2022 02:52:43 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/932340</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-2</link>
                                <description>
                                            <![CDATA[
<p>Terry, Thad and Philmore connect to the Net as they start their journey to find the three rouge instances of Exit.AI. Thad learns about the complexity of Net Space “instancing”, Philmore learns how he is always being surveilled, and Terry brings harm onto a child at the Arcade.  All three scour the Arcade for tickets, sentient programs, and the identity of the mysterious “<span style="color:#f9090d;" class="has-inline-color">RED</span>“.</p>



<p>Thank you for listening!<br />Please consider the following: www.patreon.com/rpgpod</p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Terry, Thad and Philmore connect to the Net as they start their journey to find the three rouge instances of Exit.AI. Thad learns about the complexity of Net Space “instancing”, Philmore learns how he is always being surveilled, and Terry brings harm onto a child at the Arcade.  All three scour the Arcade for tickets, sentient programs, and the identity of the mysterious “RED“.



Thank you for listening!Please consider the following: www.patreon.com/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 2]]>
                </itunes:title>
                                    <itunes:episode>2</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Terry, Thad and Philmore connect to the Net as they start their journey to find the three rouge instances of Exit.AI. Thad learns about the complexity of Net Space “instancing”, Philmore learns how he is always being surveilled, and Terry brings harm onto a child at the Arcade.  All three scour the Arcade for tickets, sentient programs, and the identity of the mysterious “<span style="color:#f9090d;" class="has-inline-color">RED</span>“.</p>



<p>Thank you for listening!<br />Please consider the following: www.patreon.com/rpgpod</p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/d9ec43b7-e7f7-4b68-81c4-a751e0f34cf6-Episode2.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F932340&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-exit-ai-episode-2&amp;aw_0_azn.planguage=en-us&amp;q_co=e5214ea01f853ca8133bb6fa4174f76adfc77dfe521ac745109f028e0f7c9584" length="92973347"
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                    </enclosure>
                                <itunes:summary>
                    <![CDATA[
Terry, Thad and Philmore connect to the Net as they start their journey to find the three rouge instances of Exit.AI. Thad learns about the complexity of Net Space “instancing”, Philmore learns how he is always being surveilled, and Terry brings harm onto a child at the Arcade.  All three scour the Arcade for tickets, sentient programs, and the identity of the mysterious “RED“.



Thank you for listening!Please consider the following: www.patreon.com/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/932340/1686777324-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:36:50</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 1]]>
                </title>
                <pubDate>Thu, 06 Jan 2022 05:50:02 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/894441</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/roll-play-game-exit-ai-episode-1</link>
                                <description>
                                            <![CDATA[
<p>Our very first adventure begins in Opulence Plaza! In this episode we meet Terry Dirth, Philmore Toffman, and Thadius Castles just before they are tasked with special orders from the leader of the Electrical Resistance. Terry quits his day job. Thad unravels his bromance with Chip. Philmore deserves better. Be careful when your character references to much, Meta is always listening. </p>



<p>Thank you for listening! <br />Please consider the following: www.patreon.com/rpgpod</p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Our very first adventure begins in Opulence Plaza! In this episode we meet Terry Dirth, Philmore Toffman, and Thadius Castles just before they are tasked with special orders from the leader of the Electrical Resistance. Terry quits his day job. Thad unravels his bromance with Chip. Philmore deserves better. Be careful when your character references to much, Meta is always listening. 



Thank you for listening! Please consider the following: www.patreon.com/rpgpod
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>full</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Roll Play Game: Exit.AI-Episode 1]]>
                </itunes:title>
                                    <itunes:episode>1</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Our very first adventure begins in Opulence Plaza! In this episode we meet Terry Dirth, Philmore Toffman, and Thadius Castles just before they are tasked with special orders from the leader of the Electrical Resistance. Terry quits his day job. Thad unravels his bromance with Chip. Philmore deserves better. Be careful when your character references to much, Meta is always listening. </p>



<p>Thank you for listening! <br />Please consider the following: www.patreon.com/rpgpod</p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/da95428c-7356-4ba5-a948-5f69c208c8d9-Episode1-ExitAI-001.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F894441&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Froll-play-game-exit-ai-episode-1&amp;aw_0_azn.planguage=en-us&amp;q_co=74b6280961b2e085c219e8d9b8d60e09ede264549fed71ec618875a6a972fdc8" length="81842676"
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                                <itunes:summary>
                    <![CDATA[
Our very first adventure begins in Opulence Plaza! In this episode we meet Terry Dirth, Philmore Toffman, and Thadius Castles just before they are tasked with special orders from the leader of the Electrical Resistance. Terry quits his day job. Thad unravels his bromance with Chip. Philmore deserves better. Be careful when your character references to much, Meta is always listening. 



Thank you for listening! Please consider the following: www.patreon.com/rpgpod
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/894441/1686777325-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>01:25:15</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
                </itunes:author>
                            </item>
                    <item>
                <title>
                    <![CDATA[Season One Teaser: Exit.AI]]>
                </title>
                <pubDate>Sun, 21 Nov 2021 22:43:05 +0000</pubDate>
                <dc:creator>Roll Play Game Podcast</dc:creator>
                <guid isPermaLink="true">
                    https://permalink.castos.com/podcast/54592/episode/793490</guid>
                                    <link>https://rollplaygamepod.castos.com/episodes/exit-ai-teaser</link>
                                <description>
                                            <![CDATA[
<p>Roll Play Game, a new actual play RPG podcast, dives deep into their first adventure in the virtual reality of the last shopping mall of the future. Thadius Castles (Richard Ferranto), Terry Dirth (Tanner Burghardt), Phillmore Toffman (Joel Beaver), Malcom Banks (Jared Beaver) and your friendly neighborhood Dungeon Master (Joey Prata) search Opulence Plaza to find three rouge instances of Exit.AI. Our first season premiers January 6th, 2022.  </p>
]]>
                                    </description>
                <itunes:subtitle>
                    <![CDATA[
Roll Play Game, a new actual play RPG podcast, dives deep into their first adventure in the virtual reality of the last shopping mall of the future. Thadius Castles (Richard Ferranto), Terry Dirth (Tanner Burghardt), Phillmore Toffman (Joel Beaver), Malcom Banks (Jared Beaver) and your friendly neighborhood Dungeon Master (Joey Prata) search Opulence Plaza to find three rouge instances of Exit.AI. Our first season premiers January 6th, 2022.  
]]>
                </itunes:subtitle>
                                    <itunes:episodeType>trailer</itunes:episodeType>
                                <itunes:title>
                    <![CDATA[Season One Teaser: Exit.AI]]>
                </itunes:title>
                                    <itunes:episode>1</itunes:episode>
                                                    <itunes:season>1</itunes:season>
                                <itunes:explicit>true</itunes:explicit>
                <content:encoded>
                    <![CDATA[
<p>Roll Play Game, a new actual play RPG podcast, dives deep into their first adventure in the virtual reality of the last shopping mall of the future. Thadius Castles (Richard Ferranto), Terry Dirth (Tanner Burghardt), Phillmore Toffman (Joel Beaver), Malcom Banks (Jared Beaver) and your friendly neighborhood Dungeon Master (Joey Prata) search Opulence Plaza to find three rouge instances of Exit.AI. Our first season premiers January 6th, 2022.  </p>
]]>
                </content:encoded>
                                    <enclosure url="https://episodes.castos.com/GMSF/665b6918-6a7b-451b-9a50-7eb3b0e0d466-PitchDraft3.mp3?awCollectionId=54592&amp;awEpisodeId=https%3A%2F%2Fpermalink.castos.com%2Fpodcast%2F54592%2Fepisode%2F793490&amp;aw_0_1st.ri=castos&amp;aw_0_cnt.rss=https%3A%2F%2Ffeeds.castos.com%2F6op2m&amp;aw_0_azn.pgenre=%5BFiction%2CComedy%2CArts%5D&amp;aw_0_cnt.url=https%3A%2F%2Frollplaygamepod.castos.com%2Fepisodes%2Fexit-ai-teaser&amp;aw_0_azn.planguage=en-us&amp;q_co=d517862cc4a7ee7be041a73a58fe8be80275385d39903b0d4747633803ea73a7" length="2709210"
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                                <itunes:summary>
                    <![CDATA[
Roll Play Game, a new actual play RPG podcast, dives deep into their first adventure in the virtual reality of the last shopping mall of the future. Thadius Castles (Richard Ferranto), Terry Dirth (Tanner Burghardt), Phillmore Toffman (Joel Beaver), Malcom Banks (Jared Beaver) and your friendly neighborhood Dungeon Master (Joey Prata) search Opulence Plaza to find three rouge instances of Exit.AI. Our first season premiers January 6th, 2022.  
]]>
                </itunes:summary>
                                    <itunes:image href="https://episodes.castos.com/GMSF/images/793490/1686777326-ExitAi-CoverArt-1large.jpg"></itunes:image>
                                                                            <itunes:duration>00:02:49</itunes:duration>
                                                    <itunes:author>
                    <![CDATA[Roll Play Game Podcast]]>
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